Lorskel, neutral male droven Wild Talent -------- .....:@| |......| |......| |......| -------- [Lorskel the Poschengband Noob] St11 Dx6 Co7 In15 Wi6 Ch11 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-1 Xp1/0 Wt1606/1000 T1 Ssd Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. You rebalance your load. Movement is difficult. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 63% Wand drop chance was reduced to 96% Potion drop chance was reduced to 94% Monster death drops spawned with only 99% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18408 Monster spawn increase reached its maximum at turn 39558 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 403168 The monster class that cannot be genocided was light The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: celestial turret (freq bonus 2) The monster species that spawned more often: lava vortex (freq bonus 3) The monster species that spawned more often: dream quasielemental (freq bonus 2) The monster species that spawned more often: very annoying fish (freq bonus 6) The monster species that spawned more often: fetish shaman (freq bonus 4) The monster species that spawned more often: mega goblin (freq bonus 6) The monster species that spawned more often: whirlwind (freq bonus 6) The monster species that spawned more often: guardian of the mountains (freq bonus 4) The monster species that spawned more often: sleeper vortex (freq bonus 3) The monster species that spawned more often: Karin (freq bonus 12) The monster species that spawned more often: softener beetle (freq bonus 5) The monster species that spawned more often: saber cat (freq bonus 8) The monster species that spawned more often: pale force patch (freq bonus 4) The monster species that spawned more often: wererat (freq bonus 18) The monster species that spawned more often: farting girl (freq bonus 10) The monster species that spawned more often: rainbow growth (freq bonus 5) The monster species that spawned more often: oread (freq bonus 8) The monster species that spawned more often: troglodyte witch doctor (freq bonus 6) The monster species that spawned more often: ice jelly (freq bonus 3) The monster species that spawned more often: giant tick (freq bonus 3) The monster species that never randomly spawned: coyote The monster species that never randomly spawned: special water nymph The monster species that never randomly spawned: spirit of barbs The monster species that never randomly spawned: petty ki-rin The monster species that never randomly spawned: black jelly The monster species that never randomly spawned: horned demon The monster species that never randomly spawned: undead scavenger The monster species that never randomly spawned: Tien-Shin Akuma The monster species that never randomly spawned: Robat The monster species that never randomly spawned: icon of sin The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 37) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 95) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 20) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 58) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 3) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 22) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 1) Next attribute increase check would have come at turn 1874 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Pets hate you with a fiery passion. (0) You were prevented from having stealth (0) You were prevented from having half spell damage (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining You aggravated monsters You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Doenerteller Versace, Fish and Chips and Fugu Globefish Sushi Your deity was Fish and Chips You could not have safely prayed (376) You survived Spells known in the end Name Level Category Fail Memory a - dream eater 7 enchant 99% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) orcish spear (crude spear) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor wonder helmet (plumed helmet) cloak of protection (excrement cloak) pet-stomping platform boots (jade boots) Scrolls scroll of identify (NOA AND HIS WEIRD CAT FETISH) scroll of healing (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of mana (MIS DES SBIL DE BRUNSEZEN) scroll of phase door (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of standard id (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of cure (TEMOV) Spellbooks spellbook of dream eater (gained) Potions potion of confusion (lavender) potion of clairvoyance (spiritual) Rings ring of slow digestion (silver) ring of gain wisdom (lighting) Wands wand of slow monster (kukui wood) wand of digging (driftwood) Tools chest (wooden container) large box (wooden box) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills shield [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Legendary) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Skilled) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Skilled) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills occult spells [Unskilled] (max Master) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...