Lorskel, neutral male droven Wild Talent ----------- -.........| |.........| |......@..| ........:.| -- -------- [Lorskel the Poschengband Noob] St10 Dx10 Co9 In10 Wi14 Ch8 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-4 Xp1/0 Wt1048/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You feel yourself speed up. You are lucky! Full moon tonight. Unknown command '^J'. fur - This is a piece of armor. Color: brown. Material: leather. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). It's the fur of some wild animal that offers next to no protection. stiletto - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. This knife is more likely to hit than a regular knife, but it's still awfully weak. It can be thrown. # (2x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: teleport control You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 86% chance Musable item generation frequency was reduced by 45% Wand drop chance was reduced to 87% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: whip (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7592 Monster spawn increase reached its maximum at turn 82872 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 254820 The monster class that cannot be genocided was worm The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: female hull (freq bonus 12) The monster species that spawned more often: Elif's sneaker (freq bonus 16) The monster species that spawned more often: squeezer nymph (freq bonus 5) The monster species that spawned more often: thundershock eel (freq bonus 16) The monster species that spawned more often: Lilly (freq bonus 14) The monster species that spawned more often: weaponized dinosaur (freq bonus 3) The monster species that spawned more often: noxious growth (freq bonus 16) The monster species that spawned more often: mindflay wraith (freq bonus 6) The monster species that spawned more often: small stone troll (freq bonus 4) The monster species that spawned more often: carver shaman (freq bonus 4) The monster species that spawned more often: gnoll thief (freq bonus 6) The monster species that spawned more often: novel patch (freq bonus 3) The monster species that spawned more often: troll clan chief (freq bonus 8) The monster species that spawned more often: giant pack rat (freq bonus 16) The monster species that spawned more often: blue-green colony (freq bonus 7) The monster species that spawned more often: sparkling colony (freq bonus 10) The monster species that spawned more often: orange icky thing (freq bonus 6) The monster species that spawned more often: chaos knight (freq bonus 5) The monster species that spawned more often: ancipital (freq bonus 12) The monster species that spawned more often: black slayer (freq bonus 36) The monster species that never randomly spawned: living lecturn The monster species that never randomly spawned: kobold warlord The monster species that never randomly spawned: hole mushroom The monster species that never randomly spawned: goblin pyro The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: cave error The monster species that never randomly spawned: Big Mammon The monster species that never randomly spawned: dark gray warp fungus The monster species that never randomly spawned: blighting skeleton The monster species that never randomly spawned: animated silver statue The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 64) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 96) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 8) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 37) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 17) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 2) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 8) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 9) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 52) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 24) Next attribute increase check would have come at turn 206 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having teleport control (0) You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shiro, Eve and Miska Your deity was Eve You could not have safely prayed (483) You survived Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 54% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish short sword (crude short sword) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor speed boots (street boots) leather gloves (old gloves) lab coat (white coat) Scrolls scroll of confuse monster (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of charging (INE IGO PIO) scroll of healing (IRC CHANNEL SLASHEMEXTENDED) scroll of mana (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of phase door (FOX NAWAGU) scroll of standard id (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of cure (XYZZY) Spellbooks spellbook of resist sleep (clueless) Potions potion of object detection (coffee) potion of monster detection (ghostly) Rings ring of shock resistance (rainbow) ring of fire resistance (azurite) Wands wand of undead turning (aluminum) wand of sleep (titanium) Tools skeleton key (key) chest (wooden container) Gems worthless piece of blue glass (blue) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Grand Master) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Skilled) (0 of 20) morning star [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...