Lorskel, neutral male droven Wild Talent ------ |....| +.o.n- |@.(.| ------ [Lorskel the Poschengband Noob] St15 Dx6 Co5 In9 Wi10 Ch5 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC1 Xp1/0 Wt268/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: peacevision Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 251 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: devices (turn 40) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27257 Monster spawn increase reached its maximum at turn 38578 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 980122 The monster class that cannot be genocided was troll The monster class that was spawned more often: orc (freq bonus 8) The monster species that spawned more often: solar creeper (freq bonus 9) The monster species that spawned more often: artillery dragon (freq bonus 48) The monster species that spawned more often: great wyrm of the nexus (freq bonus 9) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 16) The monster species that spawned more often: weak crow (freq bonus 10) The monster species that spawned more often: trump (freq bonus 9) The monster species that spawned more often: red starlit sky (freq bonus 11) The monster species that spawned more often: energy trove (freq bonus 11) The monster species that spawned more often: darkest grue (freq bonus 9) The monster species that spawned more often: great eagle (freq bonus 11) The monster species that spawned more often: hobbit zombie (freq bonus 36) The monster species that spawned more often: pupil (freq bonus 11) The monster species that spawned more often: rusty mimic (freq bonus 14) The monster species that spawned more often: infused mastodon (freq bonus 10) The monster species that spawned more often: badger (freq bonus 10) The monster species that spawned more often: large fox (freq bonus 22) The monster species that spawned more often: scarecrow (freq bonus 20) The monster species that spawned more often: blue centipede (freq bonus 20) The monster species that spawned more often: Woodland-elf rogue (freq bonus 64) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 13) The monster species that never randomly spawned: pirate The monster species that never randomly spawned: troll zombie The monster species that never randomly spawned: group gnome lord The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: porter Mordor orc The monster species that never randomly spawned: cerulean fungus The monster species that never randomly spawned: Almuth The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: metal mechanic The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 15) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 4) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 14) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 3) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 7) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 88) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 16) Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having confusion resistance (0) You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You could jump You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of potion of urine, scroll of bullshit and wand of summon sexy girl Your deity was scroll of bullshit You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons scimitar (curved sword) battle-axe (double-headed axe) elven arrow (runed arrow) runesword (runic broadsword) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor jumping boots (platform boots) lab coat (white coat) leather gloves (steel gloves) speed boots (plateau boots) Scrolls scroll of destroy armor (ABOR EFECTOR) scroll of enchant weapon (AVEZ VOUS DEJA LE FRANCAIS) scroll of healing (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of mana (HOYO HOYO) scroll of phase door (CURSED PLUS3 DOUBLE BREXIT) scroll of standard id (CUR NOS OPPUGNARE VIS) scroll of cure (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) Spellbooks spellbook of cure hallucination (hellish) Potions potion of sickness (raspberry) potion of sleeping (purple-red) Rings ring of increase damage (alive) ring of gain constitution (eyefloating) Wands wand of extra healing (shivering) wand of healing (iridescent) Gems worthless piece of orange glass (orange) worthless piece of cyan glass (cyan) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Basic) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Master) (0 of 20) club [Unskilled] (max Master) (0 of 20) hammer [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Skilled) (0 of 20) dart [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Wizard) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...