Lorskel, neutral male droven Wild Talent ----- |.r.. |.@.| |...| |...| |...| -+-.- [Lorskel the Poschengband Noob] St10 Dx6 Co9 In9 Wi11 Ch12 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-16 Xp1/0 Wt1009/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You are lucky! Full moon tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 28 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 42% chance Musable item generation frequency was reduced by 89% Ring drop chance was reduced to 73% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: pick-axe (turn 65) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26325 Monster spawn increase reached its maximum at turn 35536 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 766208 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: ant or other insect (freq bonus 8) The monster species that spawned more often: shadow orc (freq bonus 11) The monster species that spawned more often: non-criminal (freq bonus 11) The monster species that spawned more often: monastic lich (freq bonus 12) The monster species that spawned more often: azure puddle (freq bonus 20) The monster species that spawned more often: fuguh sephirah (freq bonus 24) The monster species that spawned more often: duergar lord (freq bonus 20) The monster species that spawned more often: suxxor mimic (freq bonus 12) The monster species that spawned more often: skelettocrotta (freq bonus 11) The monster species that spawned more often: real aquatic hound (freq bonus 48) The monster species that spawned more often: chaos shapechanger (freq bonus 9) The monster species that spawned more often: hidden potato (freq bonus 11) The monster species that spawned more often: Giulia (freq bonus 11) The monster species that spawned more often: Rita's sexy sandal (freq bonus 30) The monster species that spawned more often: mind beamer (freq bonus 10) The monster species that spawned more often: giant snow bat (freq bonus 20) The monster species that spawned more often: dwarven messenger (freq bonus 10) The monster species that spawned more often: mud spider (freq bonus 28) The monster species that spawned more often: plateau girl (freq bonus 20) The monster species that spawned more often: Deedlit, the Elf (freq bonus 24) The monster species that spawned more often: giant black mouse (freq bonus 11) The monster species that never randomly spawned: threshold patch The monster species that never randomly spawned: nexus force fungus The monster species that never randomly spawned: natsukemono The monster species that never randomly spawned: sand maggot The monster species that never randomly spawned: poisonous wimp The monster species that never randomly spawned: Seraph The monster species that never randomly spawned: dark jelly The monster species that never randomly spawned: slow mushroom The monster species that never randomly spawned: blue monster The monster species that never randomly spawned: sludge spore The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 20) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 12) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 14) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 2) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 6) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 66) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: possession (possessive) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 22) Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: You sometimes had to solve captchas. (0) You were prevented from having sleep resistance (0) You were prevented from having poison resistance (0) Your chance to block was 37% You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ceipheid, the Lord of Nightmares and Shabranigdo Your deity was the Lord of Nightmares You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - remove curse 5 protect 95% 400% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven spear (runed spear) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor unfair stilettos (hiking boots) low boots (walking shoes) high stilettos (sputa boots) Scrolls scroll of taming (TUOE DISNI) scroll of healing (WELCOME TO ANGBAND) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (LOREM IPSUM SIT AMET) scroll of standard id (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of cure (WORLD FALL) Spellbooks spellbook of remove curse (hardcover) Potions potion of speed (castor bean) potion of gain ability (ecru) Rings ring of protection from shape changers (geode) ring of protection (dropper) Wands wand of light (banyan) wand of inertia control (celestial) Tools tin whistle (whistle) chest (wooden container) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Grand Master) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) Weapon Skills knife [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Skilled) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Skilled) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Master) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...