Lorskel, neutral male droven Wild Talent --------------- |.............. |.............| --- |.............. ... |.....r@......| -- ------ ----- [Lorskel the Poschengband Noob] St9 Dx6 Co12 In8 Wi7 Ch6 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-8 Xp1/0 Wt493/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You are lucky! Full moon tonight. Unknown command '^J'. (3x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: manaleech You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 76% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 52% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: body spells (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22556 Monster spawn increase reached its maximum at turn 46281 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 965349 The monster class that cannot be genocided was rodent The monster class that was spawned more often: major demon (freq bonus 4) The monster species that spawned more often: undead dragon (freq bonus 6) The monster species that spawned more often: humanlike dragon (freq bonus 12) The monster species that spawned more often: Sofia (freq bonus 14) The monster species that spawned more often: Rooster Cogs (freq bonus 24) The monster species that spawned more often: spiker (freq bonus 7) The monster species that spawned more often: geology ghost (freq bonus 44) The monster species that spawned more often: ice warp patch (freq bonus 5) The monster species that spawned more often: maud patch (freq bonus 24) The monster species that spawned more often: skilled light (freq bonus 18) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 12) The monster species that spawned more often: gorilla (freq bonus 9) The monster species that spawned more often: blaster turret (freq bonus 6) The monster species that spawned more often: blind eye (freq bonus 22) The monster species that spawned more often: bearded devil (freq bonus 24) The monster species that spawned more often: abnormal mold (freq bonus 16) The monster species that spawned more often: dwarf high priest (freq bonus 7) The monster species that spawned more often: pile of flying coins (freq bonus 6) The monster species that spawned more often: pink draconian (freq bonus 16) The monster species that spawned more often: foretosu (freq bonus 9) The monster species that spawned more often: sulfur fungus (freq bonus 20) The monster species that never randomly spawned: chemistry watcher The monster species that never randomly spawned: greek catenaccio trainer The monster species that never randomly spawned: BDSM lady The monster species that never randomly spawned: frozen incineration The monster species that never randomly spawned: elph The monster species that never randomly spawned: mister whoopee The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: Talpa, Ruler of the Netherworld The monster species that never randomly spawned: ogrillon The monster species that never randomly spawned: Rhan-Tegoth The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 39) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 18) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 17) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 84) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 6) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 2) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 5) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 15) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 9) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 5) Next attribute increase check would have come at turn 1198 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having manaleech (0) You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You were displaced You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donkey Kong, Jack Bauer and the blue Power Ranger Your deity was Jack Bauer You could not have safely prayed (470) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons javelin (throwing spear) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor cloak of displacement (funeral cloak) orcish ring mail (crude ring mail) high boots (jackboots) Scrolls scroll of trap creation (HLY HLS) scroll of identify (NIOQUO TARGO) scroll of healing (SNAPE KILLED DUMBLEDORE) scroll of mana (EDGE PROTECTION) scroll of phase door (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of standard id (PHOL ENDE WODAN) scroll of cure (FOO BAR) Spellbooks spellbook of sleep (chromatic) Potions potion of gain ability (stevia) potion of sleeping (ochre) Rings ring of levitation (wooden) ring of regeneration (citrine) Wands wand of charging (redwood) wand of fire (pebble) Tools crystal ball (glass orb) Gems worthless piece of black glass (black) worthless piece of orange glass (orange) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Master) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Skilled) (0 of 20) paddle [Unskilled] (max Master) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Skilled) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Legendary) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Master) (0 of 20) Goodbye Lorskel the Wild Talent...