Lorskel, neutral male vampiric Wild Talent |.. |.. ----------...---.. |..*|..............? $$$ |.<.+..........I.... $$$ |..$|...........@... $ [$) $ ----------...---(%.- ? |..?| |... % ----- --- [Lorskel the Ambush Avoider] St16 Dx13 Co12 In12 Wi13 Ch8 WilVamMalNeu S19305 Min:11 $89 HP-11(87) Pw114(114) AC2 Xp9/4664 Wt1760/1900 T3019 Sat Bli Latest messages The priestess of Moloch hits you! [-15 -> 62] The priestess of Moloch misses. The priestess of Moloch casts a spell at you! Your body is covered with painful wounds! [-15 -> 47] The priestess of Moloch swings her mace. The priestess of Moloch hits you! [-21 -> 26] The priestess of Moloch kicks you! [-1 -> 25] You hit the priestess of Moloch! Moloch's voice booms: "How darest thou harm my servant!" The bolt of lightning misses the troll zombie. The bolt of lightning hits you! [-5 -> 21] You are blinded by the flash! You just miss it. It hits you! You die... Your inventory Amulets g - an uncursed amulet of flying {1} A - a cursed amulet of change {1} L - an uncursed amulet versus stone (being worn) {1} Q - a cursed amulet of peace {1} Z - an uncursed amulet of drain resistance {1} Weapons a - an uncursed +4 aklys (weapon in hand) {7} N - an uncursed +0 elven bow {12} O - 4 uncursed +0 elven arrows (in quiver) {2} Armor i - an uncursed +0 dwarvish mithril-coat (being worn) {60} j - an uncursed +1 pair of fire boots {8} s - an uncursed +0 pair of gauntlets of swimming (being worn) {4} Y - an uncursed +0 pair of iron shoes (being worn) {20} Comestibles q - an uncursed banana {1} r - 2 uncursed lemons {1} Scrolls f - an uncursed scroll of blank paper {1} u - 8 uncursed scrolls of mana {8} z - a blessed scroll of resistance {1} G - an uncursed scroll of healing {1} J - 2 uncursed scrolls of cure {2} P - an uncursed scroll of remove curse called uncurse {1} Spellbooks w - an uncursed spellbook of phase door (0:0) {1} Potions t - an uncursed potion of water {1} E - 2 uncursed potions of vampire blood {2} Rings h - an uncursed ring of free action (on left hand) {1} k - an uncursed +1 ring of gain strength (on right hand) {1} l - an uncursed ring of polymorph control {1} F - an uncursed +0 ring of adornment {1} S - a cursed -1 ring of increase accuracy {1} V - an uncursed ring of see invisible {1} Wands x - an uncursed wand of light (4:0) {1} y - an uncursed wand of fear (0:5) {1} K - an uncursed wand of punishment (0:8) {1} X - the uncursed wand of fire named Faeaeaeaeaeau (0:-1) {1} Tools m - an uncursed magic marker (0:46) {1} n - an uncursed figurine of a hobbit merchant {1} o - an uncursed oil lamp (lit) {1} C - a blessed magic lamp {1} I - an uncursed blindfold {1} M - 11 uncursed wax candles {6} W - an uncursed tallow candle {1} Iron balls T - a cursed +1 quite heavy iron ball {1600} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 5 sins You could not have this property at all: displacement You could not have this property extrinsically: detect monsters You could not have this property intrinsically: displacement Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 133 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 73% Musable item generation frequency was reduced by 37% Wand drop chance was reduced to 87% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: devices (turn 34) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 41796 Monster spawn increase reached its maximum at turn 77444 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 192808 The monster class that cannot be genocided was light The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: cerulean stalk (freq bonus 8) The monster species that spawned more often: sylphie (freq bonus 4) The monster species that spawned more often: brown fungus (freq bonus 12) The monster species that spawned more often: Nelly (freq bonus 5) The monster species that spawned more often: kobold hewer (freq bonus 8) The monster species that spawned more often: Orkus (freq bonus 12) The monster species that spawned more often: aquatic elf (freq bonus 7) The monster species that spawned more often: highly explosive bomb (freq bonus 18) The monster species that spawned more often: Florella (freq bonus 8) The monster species that spawned more often: grimopen (freq bonus 7) The monster species that spawned more often: Freddie (freq bonus 7) The monster species that spawned more often: Thuy-Han (freq bonus 10) The monster species that spawned more often: yellow devil (freq bonus 5) The monster species that spawned more often: sludge colony (freq bonus 6) The monster species that spawned more often: two-footed snake (freq bonus 8) The monster species that spawned more often: threshold patch (freq bonus 5) The monster species that spawned more often: bony lich (freq bonus 6) The monster species that spawned more often: malicious leprechaun (freq bonus 4) The monster species that spawned more often: Larissa's girl boot (freq bonus 8) The monster species that spawned more often: black snake (freq bonus 10) The monster species that never randomly spawned: azure drake The monster species that never randomly spawned: Windows ME The monster species that never randomly spawned: tin man The monster species that never randomly spawned: obour The monster species that never randomly spawned: decomposer The monster species that never randomly spawned: bloody eye The monster species that never randomly spawned: petro trove The monster species that never randomly spawned: snow orc The monster species that never randomly spawned: field vole The monster species that never randomly spawned: kalidah The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) You had genocided this item: amnesia (acrylic) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 7) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 27) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 32) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 47) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 44) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 19) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 55) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 4) Next attribute increase check would have come at turn 4654 Strength training was 4 Dexterity training was 1 Wisdom training was 12 Constitution training was 30 You were sleep resistant You were level-drain resistant You were blinded (9) You were punished You were prevented from having detect monsters (0) You were prevented from having displacement (0) You hungered rapidly You had 2645 points of nutrition remaining You could fly You could swim You could survive without air You regenerated You were fast You had free action You would have been depetrified You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tenebrous, Chupoclops and Malphas Your deity was Chupoclops You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 90% 275% Techniques known in the end Name Level Status dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Reloading(494) invoke deity 9 R Prepared(0) draw blood 9 R Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of peace (cracked) amulet of flying (rhombic) amulet versus stone (baby ring) amulet of drain resistance (ecliptic) amulet of change (flawless) Weapons aklys (thonged club) elven bow (runed bow) elven arrow (runed arrow) Armor fire boots (plateau boots) kicking boots (jade boots) gauntlets of swimming (moth-bitten gloves) iron shoes (hard shoes) Scrolls scroll of mana (FLOAT BY SHOCK MAGNET 5) scroll of scare monster (HCUO) scroll of healing (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of phase door (XUS MODA) scroll of standard id (RAKIMONTRARAR) scroll of cure (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of lava (GHOTI) scroll of remove curse called uncurse (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of genocide (POKE MONGO) scroll of enchant weapon (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of item genocide (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of identify (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of blank paper (unlabeled) scroll of resistance (01DOTE) Spellbooks spellbook of phase door (winged) Potions potion of oil (luminescent) potion of enlightenment (flowing) potion of water (clear) potion of vampire blood (blood-red) potion of extreme power (pink) potion called confuse (amber) potion of object detection (bright green tea) Rings ring of gain strength (dazzling) ring of polymorph control (calcite) ring of adornment (spikard) ring of increase accuracy (osmium) ring of free action (manganese) ring of see invisible (pourpoor) Wands wand of light (inka) wand of fear (holed) wand of punishment (leek) wand of fire (elm) Tools oil lamp (lamp) magic lamp (lamp) wax candle (candle) tallow candle (candle) Gems worthless piece of blue glass (blue) worthless piece of cyan glass (cyan) rose quartz stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 11 times You eaten food with animal by-products 11 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 267 times You killed 148 monsters You read items or engraved 27 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (1 of 20) body armor [Unskilled] (max Master) (7 of 20) two-handed weapons [Unskilled] (max Grand Master) (0 of 20) riding [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Skilled] (max Expert) (267 of 540) paddle [Unskilled] (max Skilled) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (4 of 20) Goodbye Lorskel the Wild Talent...