Lorskel, neutral male vampiric Acid Mage --------- .d@.).!)| |....!+)| |.......| +..../... --------- [Lorskel the Oozer] St8 Dx13 Co11 In11 Wi7 Ch7 AciVamMalNeu S0 Dlvl:1 $0 HP18(18) Pw22(22) AC7 Xp1/0 Wt122/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male vampiric Acid Mage. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins You could not have this property at all: stoned chilling You could nothave this property extrinsically: flying You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 490 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 85% Monster death drops spawned with only 91% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: occult spells (turn 39) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56425 Monster spawn increase reached its maximum at turn 137435 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3535650 The monster class that cannot be genocided was worm The monster class that was spawned more often: gremlin (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 16) The monster species that spawned more often: petty heath (freq bonus 9) The monster species that spawned more often: doener (freq bonus 6) The monster species that spawned more often: quadruhorse (freq bonus 4) The monster species that spawned more often: specialist (freq bonus 4) The monster species that spawned more often: novel mold (freq bonus 5) The monster species that spawned more often: snore force fungus (freq bonus 5) The monster species that spawned more often: blazing fern sprout (freq bonus 3) The monster species that spawned more often: eldritch colony (freq bonus 8) The monster species that spawned more often: grating bone devil (freq bonus 8) The monster species that spawned more often: huge battle tank (freq bonus 3) The monster species that spawned more often: waived potato (freq bonus 4) The monster species that spawned more often: marilith (freq bonus 9) The monster species that spawned more often: space pirate (freq bonus 8) The monster species that spawned more often: kangaskhan (freq bonus 10) The monster species that spawned more often: silent watcher (freq bonus 12) The monster species that spawned more often: iced mammoth (freq bonus 14) The monster species that spawned more often: chaos master (freq bonus 3) The monster species that spawned more often: large fox (freq bonus 8) The monster species that spawned more often: hard boiled eggman (freq bonus 5) The monster species that spawned more often: blink mold (freq bonus 10) The monster species that never randomly spawned: absent patch The monster species that never randomly spawned: Frieza The monster species that never randomly spawned: bad force fungus The monster species that never randomly spawned: blue-green mushroom The monster species that never randomly spawned: silver hulk The monster species that never randomly spawned: venom lichen The monster species that never randomly spawned: blood hook The monster species that never randomly spawned: suikun The monster species that never randomly spawned: bullywug warrior The monster species that never randomly spawned: undead acid mage The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 4) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 8) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 21) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 3) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 11) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 17) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 2) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 2) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 1) Next attribute increase check would have come at turn 1016 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were acid resistant You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could not have safely prayed (393) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of enchant armor (BOOBIE BLITZ) scroll of healing (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of mana (YOU ARE DOOMED) scroll of phase door (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) Spellbooks spellbook of acid sphere (sweet) spellbook of acid stream (stellar) Potions potion of vampire blood (blood-red) potion of gain ability (shining) potion of blood (blood-red) Rings ring of gain dexterity (ebony) ring of poison resistance (enamel) Wands wand of acid (bone) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Lorskel the Acid Mage...