Lorskel, lawful male vampiric Samurai ----------- |........$| |.......d.| |..|....@.| |..<......| ---|------- #,),### ,`,,,,, ######,#### #,,,,## ####,,## ----.-----#,# |..>.....|#)# |{.......|,## |........|,# |.........,# |........|## |........| ---------- [Lorskel the Hatamoto] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP22(22) Pw12(12) AC-2 Xp1/1 Wt238/1000 T67 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa Lorskel, the vampiric Samurai, welcome back to SlashEMExtended! The moon is waning tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: speed You could nothave this property extrinsically: freezopathy You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 31 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 184 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 69% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 93% Monster death drops spawned with only 81% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: hammer (turn 5) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27812 Monster spawn increase reached its maximum at turn 54510 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 250908 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: dark jelly (freq bonus 3) The monster species that spawned more often: sweeping fire vortex (freq bonus 4) The monster species that spawned more often: dangerous large eel (freq bonus 6) The monster species that spawned more often: huorn (freq bonus 5) The monster species that spawned more often: glowing mushroom (freq bonus 8) The monster species that spawned more often: weremimic (freq bonus 2) The monster species that spawned more often: emperor permamimic (freq bonus 14) The monster species that spawned more often: stone mewlip (freq bonus 8) The monster species that spawned more often: slimy colony (freq bonus 8) The monster species that spawned more often: Antje's sneaker (freq bonus 5) The monster species that spawned more often: hemophage (freq bonus 8) The monster species that spawned more often: cantor (freq bonus 2) The monster species that spawned more often: faberge sphere (freq bonus 3) The monster species that spawned more often: M-A production unit mark V (freq bonus 4) The monster species that spawned more often: large visor snake (freq bonus 4) The monster species that spawned more often: failed sorceror (freq bonus 11) The monster species that spawned more often: hole warp fungus (freq bonus 2) The monster species that spawned more often: cloud of glory (freq bonus 16) The monster species that spawned more often: colorless mushroom patch (freq bonus 3) The monster species that spawned more often: sensation GT (freq bonus 8) The monster species that never randomly spawned: black naga The monster species that never randomly spawned: Desert Dwarf The monster species that never randomly spawned: smart penetrator The monster species that never randomly spawned: Malkantet The monster species that never randomly spawned: child doctor The monster species that never randomly spawned: mean nurse The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: seahorse The monster species that never randomly spawned: maggot The monster species that never randomly spawned: semi-novice paladin The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 6) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 19) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 17) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 69) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 67) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 11) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 5) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 1) Next attribute increase check would have come at turn 843 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 You were level-drain resistant You were prevented from having speed (0) You were prevented from having freezopathy (0) You had 1398 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could not have safely prayed (173) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (basin helmet) * sedge hat (tasseled helmet) * skullcap (black helmet) * flack helmet (crazy helmet) * crystal helm (translucent helmet) * mining helm (dim colored helmet) * field helm (etched helmet) * helm of safeguard (celtic helmet) * war hat (covered helmet) * plasteel gloves (white gloves) * yugake (covered pair of gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (spiky gloves) * commander gloves (slippery gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (cast iron boots) * boots of safeguard (buckled boots) Scrolls scroll of healing (ONA DYSHIT BOLSHE VY UMERET) scroll of mana (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of phase door (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of standard id (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of cure (HLY HLS) Potions potion of blood (blood-red) potion of vampire blood (blood-red) Rings ring of protection (fluorite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (21 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Lorskel the Samurai...