Lorskel, neutral male vampiric Doom Marine ----- +.`.| |..%| |...| |$..| |@@.| |...| -.--- [Lorskel the Mars Marine] St15 Dx11 Co16 In4 Wi4 Ch3 MarVamMalNeu S0 Dlvl:1 $0 HP18(18) Pw6(6) AC0 Xp1/0 Wt101/1650 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male vampiric Doom Marine. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command '^J'. (3x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: glib combat You could nothave this property extrinsically: confusion resistance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 48% Wand drop chance was reduced to 99% Potion drop chance was reduced to 97% Monster death drops spawned with only 56% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 63) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23148 Monster spawn increase reached its maximum at turn 61868 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1480678 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: really dangerous spore (freq bonus 60) The monster species that spawned more often: powergas turret (freq bonus 12) The monster species that spawned more often: knapsack bull (freq bonus 3) The monster species that spawned more often: tentacool (freq bonus 3) The monster species that spawned more often: smg turret (freq bonus 6) The monster species that spawned more often: white marketeer (freq bonus 8) The monster species that spawned more often: trapper cart (freq bonus 5) The monster species that spawned more often: small item trove (freq bonus 5) The monster species that spawned more often: migmatite horror (freq bonus 5) The monster species that spawned more often: azure warp fungus (freq bonus 8) The monster species that spawned more often: gourmand ogre (freq bonus 5) The monster species that spawned more often: glowing growth (freq bonus 3) The monster species that spawned more often: draugr zombie (freq bonus 4) The monster species that spawned more often: wheelchair girl (freq bonus 8) The monster species that spawned more often: young cyan dragon (freq bonus 8) The monster species that spawned more often: Jana's soft sneaker (freq bonus 4) The monster species that spawned more often: really dangerous colony (freq bonus 4) The monster species that spawned more often: miss young (freq bonus 10) The monster species that spawned more often: pink spore (freq bonus 4) The monster species that spawned more often: Yumi Saotome (freq bonus 5) The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: psychic spore The monster species that never randomly spawned: dream vortex The monster species that never randomly spawned: jolt eel The monster species that never randomly spawned: footpad The monster species that never randomly spawned: Doctor Frankenstein The monster species that never randomly spawned: moldy fungus The monster species that never randomly spawned: black force patch The monster species that never randomly spawned: evil patch idea implementator The monster species that never randomly spawned: passive ghost The RNG hath decreed that this item was never generated: swimming (aquatic) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 7) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 9) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 6) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 11) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 3) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 56) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 9) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 2) Next attribute increase check would have come at turn 1126 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were prevented from having confusion resistance (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was The Revenants You could not have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Armor leather gloves (warped gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (tasseled helmet) Scrolls scroll of healing (MOVE FINGERS TO DISTUB BY STUNTS) scroll of mana (RAKIMONTRARAR) scroll of phase door (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of standard id (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of cure (KNOCK THE PROP CANNT BE USE) Potions potion of blood (blood-red) Rings ring of protection from shape changers (andalusite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Lorskel the Doom Marine...