Lorskel, neutral male vampiric Jedi ------- |@..... |d....| |$....| ..`... ------- [Lorskel the Youngling] St17 Dx8 Co10 In10 Wi10 Ch7 JedVamMalNeu S0 Dlvl:1 $0 HP24(24) Pw13(13) AC7 Xp1/0 Wt62/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male vampiric Jedi. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: poison resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 43% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 84% The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: occult spells (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64100 Monster spawn increase reached its maximum at turn 86948 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4903184 The monster class that cannot be genocided was light The monster class that was spawned more often: ogre (freq bonus 4) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: poison trove (freq bonus 12) The monster species that spawned more often: wine village ogre (freq bonus 6) The monster species that spawned more often: gelatinous cube (freq bonus 6) The monster species that spawned more often: water troll (freq bonus 12) The monster species that spawned more often: rock smasher (freq bonus 12) The monster species that spawned more often: colluded spore (freq bonus 12) The monster species that spawned more often: fat asshole (freq bonus 6) The monster species that spawned more often: lightscreen metroid (freq bonus 24) The monster species that spawned more often: gnoll matriarch (freq bonus 6) The monster species that spawned more often: evil patch minotaur (freq bonus 10) The monster species that spawned more often: phasing acid blob (freq bonus 24) The monster species that spawned more often: blue centipede (freq bonus 10) The monster species that spawned more often: blue-green warp patch (freq bonus 7) The monster species that spawned more often: skillor trove (freq bonus 12) The monster species that spawned more often: nether worm mass (freq bonus 11) The monster species that spawned more often: gray growth (freq bonus 13) The monster species that spawned more often: sprow (freq bonus 40) The monster species that spawned more often: Rhotomago, Prince of Time (freq bonus 6) The monster species that spawned more often: highway sharpshooter (freq bonus 12) The monster species that spawned more often: Antonia (freq bonus 10) The monster species that never randomly spawned: Vorlon God-Emperor The monster species that never randomly spawned: Singular Grigori The monster species that never randomly spawned: pygmy warrior The monster species that never randomly spawned: young man The monster species that never randomly spawned: Karin's combat boot The monster species that never randomly spawned: chiang-shi The monster species that never randomly spawned: shark The monster species that never randomly spawned: blink mold The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: gnome The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: leash ((null)) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 14) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 18) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 32) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 36) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 159) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 9) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 10) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 2) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 16) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 2) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 40) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 51) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: possession (possessive) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 1) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were prevented from having poison resistance (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (172) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (even pair of gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (water-pipe helmet) * sedge hat (tight helmet) * skullcap (hydra helmet) * flack helmet (black helmet) * crystal helm (horned helmet) * mining helm (translucent helmet) * field helm (resounding helmet) * helm of safeguard (narrow helmet) * war hat (wide conical hat) * plasteel gloves (white gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (graffiti gloves) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (korean sandals) * boots of safeguard (hot boots) Scrolls scroll of healing (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of mana (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) scroll of phase door (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of standard id (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of cure (YOU AINT GETTING OUT OF HERE ALIVE) Potions potion of vampire blood (blood-red) Rings ring of protection (oblivion) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...