Lorskel, neutral male vampiric Barbarian ----- |...| |%... ,,# ##--.--,# #,,,, ,,,,,,,,,# ##,,,,# -.-#----,# #,,,##,##|......|,----- ----- ##,## #,,,|......|,..... $$ $...... .##,,,# ###,.......|#|...| .$..$$.$ #,#@## ##|......| |...| | #.... $|,,,# |......| |<..| |$$$...$..$. ..?,## |......| |...| |$$....$.$...(.|## ------#- |...| $$$ ..$$$.... +...| -- ----- ----- [Lorskel the Brigand] St18/13 Dx12 Co25 In8 Wi11 Ch7 BarVamMalNeu S307681 Dlvl:18 $2183 HP185(226) Pw137(137) AC1 Xp13/70035 Wt262/2900 T15459 Sat Bli Latest messages Never mind. What do you want to use or apply? [adhmopxKN-SWZ or ?*] D - an uncursed potion of acid {1}. It stings you! It claws you! It stings you! It claws you! You smite it. (23 pts.) You bite it. (5 pts.) You have turned to stone. You smite it. (43 pts.) You bite it. Drink blood? [yn] (y) You feed on the lifeblood. It suddenly seems weaker! It dies! You are a statue. Your inventory Weapons v - a blessed rusty rustproof +2 two-handed sword (weapon in hands) {60} Armor c - an uncursed +2 enchanted (of sleep resistance) pair of protective gloves (being worn) {4} e - an uncursed +0 elven leather helm (being worn) {2} y - an uncursed +1 enchanted (of curse resistance) mummy wrapping (being worn) {2} A - an uncursed +0 pair of speed boots (being worn) {8} M - a cursed -2 pair of gauntlets of slowing {4} Scrolls g - an uncursed scroll of girliness {1} k - a blessed scroll of gain mana {1} l - an uncursed scroll of phase door {1} n - 14 uncursed scrolls of healing {8} t - an uncursed scroll of light {1} w - 2 uncursed scrolls of teleportation {2} z - a blessed scroll of healing {1} B - a blessed scroll of enchant armor {1} F - 4 uncursed scrolls of mana {4} Potions i - a blessed potion of enlightenment {1} q - an uncursed potion of decoy making {1} s - a blessed potion of levitation {1} u - an uncursed potion of invulnerability {1} C - 3 uncursed potions of ESP {3} D - an uncursed potion of acid {1} G - a blessed potion of object detection {1} H - an uncursed potion of see invisible {1} Y - a cursed potion of healing {1} Rings b - a cursed ring of disarming {1} f - an uncursed ring of teleport control {1} j - an uncursed +1 ring of increase accuracy {1} E - an uncursed ring of invisibility {1} I - an uncursed ring of warning {1} T - an uncursed ring of free action {1} V - the uncursed ring of fire resistance named Hot and Cold (on left hand) {1} X - an uncursed ring of slow digestion {1} Wands a - an uncursed wand of undead turning (0:3) {1} h - an uncursed wand of cancellation (0:3) {1} m - an uncursed wand of teleportation (0:4) {1} o - an uncursed wand of draining (0:8) {1} p - a blessed wand of magic missile (0:9) {1} K - a blessed wand of polymorph (7:5) {1} N - an uncursed wand of identify (1:0) {1} O - an uncursed wand of create monster (0:4) {1} P - an uncursed wand of extra healing (0:1) {1} Q - an uncursed wand of enlightenment (0:15) {1} R - an uncursed wand of undead turning (0:4) {1} S - an uncursed wand of digging (0:3) {1} Z - an uncursed wand of enlightenment (0:6) {1} Tools d - an uncursed skeleton key {1} x - a blessed +0 unicorn horn {8} W - an uncursed sack {121} Contents of the sack: an uncursed wand of secret door detection (0:19) {1} an uncursed wand of sleep (0:2) {1} an uncursed wand of striking (0:6) {1} an uncursed potion of monster detection {1} an uncursed spellbook of stone to flesh (0:4) {1} an uncursed scroll of taming {1} a blessed scroll of create monster {1} an uncursed potion of fruit juice {1} an uncursed spellbook of force bolt (0:2) {1} an uncursed wand of teleportation (0:5) {1} an uncursed wand of digging (0:0) {1} an uncursed ring of regeneration {1} an uncursed ring of levitation {1} 4 uncursed potions of booze {4} a blessed potion of oil {1} an uncursed potion of oil {1} a blessed potion of paralysis {1} an uncursed potion of ice {1} an uncursed scroll of punishment {1} an uncursed scroll of immobility {1} a cursed -1 ring of gain wisdom {1} an uncursed scroll of earth {1} a cursed scroll of WC {1} an uncursed scroll of create victim {1} a cursed scroll of phase door {1} an uncursed wand of acid (0:5) {1} a cursed spellbook of mutation (0:4) {1} 2 uncursed scrolls of create monster {2} 2 uncursed scrolls of root password detection {2} the uncursed +0 war hammer named Biledriver {20} a blessed wax candle {1} a blessed scroll of tele level {1} 2 uncursed bottles {2} an uncursed wand of fire (0:0) {1} an uncursed +0 unicorn horn {8} an uncursed +0 unicorn horn {8} an uncursed +0 unicorn horn {8} an uncursed +0 unicorn horn {8} a cursed -5 unicorn horn {8} an uncursed magic marker (0:56) {1} an uncursed wand of speed monster (4:2) {1} an uncursed wand of striking (0:5) {1} an uncursed wand of striking (0:7) {1} an uncursed wand of striking (0:2) {1} 3 uncursed potions of water {3} an uncursed scroll of remove curse {1} an uncursed scroll of cure {1} 2 blessed scrolls of healing {2} 2 uncursed sprigs of wolfsbane {1} 19 uncursed +3 darts named Puncture Missile {10} Final attributes You were piously aligned Your alignment was 58 Your max alignment was 58 You carried 5 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 98% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 5 Number of fake artifacts generated was 8 Monster spawn increase started at turn 22529 Monster spawn increase reached its maximum at turn 36347 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 125178 The monster class that cannot be genocided was orc The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: claw bug (freq bonus 4) The monster species that spawned more often: giant grub (freq bonus 6) The monster species that spawned more often: sepia growth (freq bonus 6) The monster species that spawned more often: teasing nymph (freq bonus 8) The monster species that spawned more often: fake mushroom (freq bonus 3) The monster species that spawned more often: ice paraelemental (freq bonus 3) The monster species that spawned more often: novel stalk (freq bonus 4) The monster species that spawned more often: thick vrock (freq bonus 8) The monster species that spawned more often: Jorin (freq bonus 8) The monster species that spawned more often: frogman (freq bonus 3) The monster species that spawned more often: vacuum force patch (freq bonus 3) The monster species that spawned more often: wind warp fungus (freq bonus 16) The monster species that spawned more often: gray dragon (freq bonus 6) The monster species that spawned more often: black warp fungus (freq bonus 6) The monster species that spawned more often: dark stalker (freq bonus 24) The monster species that spawned more often: hedrow warrior (freq bonus 6) The monster species that spawned more often: nebulous ogre (freq bonus 8) The monster species that spawned more often: armored cow (freq bonus 6) The monster species that spawned more often: fake warp patch (freq bonus 3) The monster species that spawned more often: Banisher (freq bonus 8) The monster species that never randomly spawned: dark mold The monster species that never randomly spawned: big bear The monster species that never randomly spawned: Little Marie's hugging boot The monster species that never randomly spawned: bad force fungus The monster species that never randomly spawned: darkest grue The monster species that never randomly spawned: ice elemental The monster species that never randomly spawned: antimagic colony The monster species that never randomly spawned: tourist The monster species that never randomly spawned: insurmountable warp patch The monster species that never randomly spawned: fetish blowdart The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 21) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 28) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 16) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 21) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 29) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 38) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 6) Next attribute increase check would have come at turn 16729 Strength training was 31 Dexterity training was 20 Wisdom training was 9 Constitution training was 14 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were paralyzed (-3) You were blinded (3) You had 2580 points of nutrition remaining You aggravated monsters You could fly You could survive without air You had curse resistance You regenerated You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Crom You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 68% 118% Techniques known in the end Name Level Status berserk 13X Prepared(0) dazzle 13 R Prepared(0) appraisal 13 R Prepared(0) phase door 13 R Prepared(0) invoke deity 13 R Prepared(0) draw blood 13 R Prepared(0) disarm 6 O Prepared(0) Voluntary challenges You eaten 39 times You eaten food with animal by-products 43 times You eaten meat 43 times You have communicated with the gods 60 times You prayed to the gods 1 time You hit with a wielded weapon 1748 times You killed 1067 monsters You read items or engraved 51 times You genocided 47 types of monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (20 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (69 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Skilled] (max Expert) (456 of 540) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Expert] (max Master) (1312 of 1280) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (10 of 20) body spells [Unskilled] (max Expert) (1 of 20) Goodbye Lorskel the Barbarian...