Lorskel, neutral male ironman Acid Mage -------- |....... |.d....| |@...... |......| |k.....| ------.- [Lorskel the Oozer] St6 Dx10 Co15 In16 Wi5 Ch5 AciIroMalNeu S0 Dlvl:1 $0 HP19(19) Pw19(19) AC7 Xp1/0 Wt120/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. (5x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 179 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 76% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12051 Monster spawn increase reached its maximum at turn 31138 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1628148 The monster class that cannot be genocided was lich The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: Kostchtchie (freq bonus 3) The monster species that spawned more often: astral elemental (freq bonus 4) The monster species that spawned more often: german sniper (freq bonus 2) The monster species that spawned more often: five of clubs (freq bonus 5) The monster species that spawned more often: diseased mass (freq bonus 3) The monster species that spawned more often: giant brown bear (freq bonus 4) The monster species that spawned more often: soulless cutter (freq bonus 4) The monster species that spawned more often: crystal warp fungus (freq bonus 30) The monster species that spawned more often: worm anchorite (freq bonus 3) The monster species that spawned more often: nether idiot (freq bonus 5) The monster species that spawned more often: cleaved zombie (freq bonus 22) The monster species that spawned more often: odorous woman (freq bonus 24) The monster species that spawned more often: shrieker mushroom patch (freq bonus 9) The monster species that spawned more often: machievallian moss (freq bonus 4) The monster species that spawned more often: dark gray colony (freq bonus 6) The monster species that spawned more often: Pure Lust (freq bonus 5) The monster species that spawned more often: venom force patch (freq bonus 3) The monster species that spawned more often: net sprow (freq bonus 2) The monster species that spawned more often: amorphous growth (freq bonus 3) The monster species that spawned more often: dark figure (freq bonus 2) The monster species that never randomly spawned: hishi mochi The monster species that never randomly spawned: Maria The monster species that never randomly spawned: white jelly The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: hell temptress The monster species that never randomly spawned: body of the unknown god The monster species that never randomly spawned: phaser fungus The monster species that never randomly spawned: goldeen The monster species that never randomly spawned: big mountain ogre The monster species that never randomly spawned: sludge colony The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 15) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 3) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 16) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 11) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 9) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 64) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 1) Next attribute increase check would have come at turn 389 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could not have safely prayed (428) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Lorskel the Acid Mage...