Lorskel, neutral male ironman Acid Mage #------ ###-------,...... #,,......|,|....|, #,#|..%..|,|>....,, #,#|.....-,-#--#-,# ------#,#|.....|,, ,,,, |.....|,[......| ##,# |......,,------- #,# |.....|,,, ,,,, -- -.-#,,,, ,,,,, ----------- --- --- --- ,,,#-.---- ###,#,|.@.................... #,,#.....| #,,,|.._..................|-+--#- #,,#.--- | ##,-.....................||..... ------------,#.| |.. ,,-+---------#-----------|....| |...........,#.- ,,,,,----,,,..<..| |..........|,# ,,,,,...%,,,------ |..{........,#################################,|..|,#,# ------------,,,,,,,,),,,,,,,,,,^,^,,,,,,,,,,,,,----,# ################################### [Lorskel the Slimer] St6 Dx5 Co14 In17 Wi6 Ch4 AciIroMalNeu S270 Dlvl:1 $14 HP27(39) Pw17(30) AC9 Xp3/62 Wt1610/1200 T239 Brd Latest messages You feel less confused now. The orange mold rises from the dead! You hit the orange mold. You feel confused! You feel less confused now. You miss the orange mold. You feel confused! You miss the orange mold. You feel confused! You kill the orange mold! You see here an orange mold corpse {50}. What do you want to eat? [ct or ?*,] Ecch - that must have been poisonous! 2 points of your strength got sapped! [-12 -> 27] This orange mold corpse tastes terrible! You feel less confused now. You finish eating the orange mold corpse. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 95% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 63% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26758 Monster spawn increase reached its maximum at turn 79118 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 464618 The monster class that cannot be genocided was ogre The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 13) The monster species that spawned more often: Celia (freq bonus 5) The monster species that spawned more often: greedy prostitute (freq bonus 5) The monster species that spawned more often: gibberling (freq bonus 14) The monster species that spawned more often: tree naga (freq bonus 5) The monster species that spawned more often: Jil (freq bonus 24) The monster species that spawned more often: chloroform smasher (freq bonus 6) The monster species that spawned more often: dingo puppy (freq bonus 6) The monster species that spawned more often: poison elemental (freq bonus 7) The monster species that spawned more often: yeti (freq bonus 7) The monster species that spawned more often: porter mana stalk (freq bonus 14) The monster species that spawned more often: jumping jellyfish (freq bonus 10) The monster species that spawned more often: white dragon worm (freq bonus 6) The monster species that spawned more often: cursing eye (freq bonus 12) The monster species that spawned more often: slime mushroom (freq bonus 6) The monster species that spawned more often: golden force patch (freq bonus 18) The monster species that spawned more often: festering appendages (freq bonus 16) The monster species that spawned more often: aquatic elven shaman (freq bonus 10) The monster species that spawned more often: feral rat (freq bonus 6) The monster species that spawned more often: Doctor Frankenstein (freq bonus 5) The monster species that never randomly spawned: poison creeper The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: stalking poison lichen The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: shock ant The monster species that never randomly spawned: Annemarie The monster species that never randomly spawned: undead colony The monster species that never randomly spawned: agony worm The monster species that never randomly spawned: agent of the black market The monster species that never randomly spawned: brown firebird The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 15) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 11) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 18) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 5) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 7) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 17) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 65) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 2) Next attribute increase check would have come at turn 596 Strength training was 27 Dexterity training was 18 Wisdom training was 5 Constitution training was 3 You were acid resistant You were punished You had 1486 points of nutrition remaining You had teleport control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have safely prayed (82) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 108% b - acid stream 4 matter 0% 308% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) power surge 1X Prepared(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 10 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (3 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (27 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (31 of 160) Goodbye Lorskel the Acid Mage...