Lorskel, neutral male ironman Jedi ----- |..@| |.d.| |...+ ---.- [Lorskel the Youngling] St17 Dx7 Co5 In9 Wi4 Ch8 JedIroMalNeu S0 Dlvl:1 $0 HP27(27) Pw9(9) AC8 Xp1/0 Wt59/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 50% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17047 Monster spawn increase reached its maximum at turn 40200 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 154980 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 6) The monster species that spawned more often: human (freq bonus 9) The monster species that spawned more often: brown ooze (freq bonus 16) The monster species that spawned more often: chaos servant (freq bonus 10) The monster species that spawned more often: great wyrm of perplexity (freq bonus 8) The monster species that spawned more often: giant boar (freq bonus 18) The monster species that spawned more often: hidden forest centaur (freq bonus 20) The monster species that spawned more often: barrow wight (freq bonus 16) The monster species that spawned more often: volt warp patch (freq bonus 80) The monster species that spawned more often: magma spirit (freq bonus 44) The monster species that spawned more often: green force fungus (freq bonus 32) The monster species that spawned more often: heart of wolverine (freq bonus 11) The monster species that spawned more often: m1 to m100 (freq bonus 20) The monster species that spawned more often: warty patch (freq bonus 14) The monster species that spawned more often: gecko mummy (freq bonus 32) The monster species that spawned more often: baby lindworm (freq bonus 9) The monster species that spawned more often: gum jelly (freq bonus 18) The monster species that spawned more often: rust smasher (freq bonus 16) The monster species that spawned more often: duah sephirah (freq bonus 36) The monster species that spawned more often: creeping spore (freq bonus 24) The monster species that spawned more often: lesser ent (freq bonus 8) The monster species that never randomly spawned: white worm The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: multi-hued dragon The monster species that never randomly spawned: lamb The monster species that never randomly spawned: hehehe-he guy The monster species that never randomly spawned: jade monk The monster species that never randomly spawned: immobile stalk The monster species that never randomly spawned: demilich The monster species that never randomly spawned: chaos spider The monster species that never randomly spawned: gecko The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 14) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 14) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 4) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 11) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 2) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 9) Next attribute increase check would have come at turn 442 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (587) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...