Lorskel, neutral male ironman Jedi - -------.---------- |..................| |..................+ |.............d....| |......{......@....| |..................| -------------------- [Lorskel the Youngling] St14 Dx4 Co7 In7 Wi9 Ch3 JedIroMalNeu S0 Dlvl:1 $0 HP26(26) Pw7(7) AC9 Xp1/0 Wt59/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 22 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 99% chance Ring drop chance was reduced to 36% Wand drop chance was reduced to 47% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75858 Monster spawn increase reached its maximum at turn 110075 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 147168 The monster class that cannot be genocided was naga The monster class that was spawned more often: lich (freq bonus 3) The monster species that spawned more often: flame lord (freq bonus 8) The monster species that spawned more often: ace of hearts (freq bonus 10) The monster species that spawned more often: generic cat girl (freq bonus 10) The monster species that spawned more often: serpent man (freq bonus 6) The monster species that spawned more often: gravity force fungus (freq bonus 16) The monster species that spawned more often: premonition (freq bonus 6) The monster species that spawned more often: real magma hound (freq bonus 6) The monster species that spawned more often: devil-bat (freq bonus 7) The monster species that spawned more often: grey naga (freq bonus 4) The monster species that spawned more often: nebulous ogre (freq bonus 8) The monster species that spawned more often: TGWTG (freq bonus 4) The monster species that spawned more often: Rita's sexy sandal (freq bonus 9) The monster species that spawned more often: Warder Lieutenant (freq bonus 10) The monster species that spawned more often: death trash-hauler (freq bonus 5) The monster species that spawned more often: interhack horror (freq bonus 14) The monster species that spawned more often: indigo force patch (freq bonus 10) The monster species that spawned more often: platinum dragon (freq bonus 5) The monster species that spawned more often: three-headed troll (freq bonus 36) The monster species that spawned more often: blank colony (freq bonus 48) The monster species that spawned more often: high patch (freq bonus 16) The monster species that never randomly spawned: rogue The monster species that never randomly spawned: netzah sephirah The monster species that never randomly spawned: four of hearts The monster species that never randomly spawned: infernal troglodyte The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: Arsenal The monster species that never randomly spawned: baby glowing dragon The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: watcher geist The monster species that never randomly spawned: blue-green stalk The monster class that more likely to generate with musable stuff: human or elf The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 15) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 4) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 9) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 3) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 4) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 37) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 1) Next attribute increase check would have come at turn 158 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (61) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...