Lorskel, neutral male ironman Jedi ------+------- .........q...| |....$.......| .............| |......@d....| -------------- [Lorskel the Youngling] St17 Dx5 Co14 In8 Wi10 Ch5 JedIroMalNeu S0 Dlvl:1 $0 HP25(25) Pw9(9) AC9 Xp1/0 Wt60/1650 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 20 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 74% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60397 Monster spawn increase reached its maximum at turn 106217 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 284160 The monster class that cannot be genocided was zombie Today, this monster class was always generated invisible: fungus or mold The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: cryo archer (freq bonus 3) The monster species that spawned more often: undead ordinator (freq bonus 16) The monster species that spawned more often: fools garden (freq bonus 12) The monster species that spawned more often: Jumbo the Elephant (freq bonus 3) The monster species that spawned more often: stalking bulette (freq bonus 4) The monster species that spawned more often: grey naga (freq bonus 4) The monster species that spawned more often: master twen (freq bonus 8) The monster species that spawned more often: fell beast (freq bonus 8) The monster species that spawned more often: vesty (freq bonus 14) The monster species that spawned more often: chaffinch (freq bonus 5) The monster species that spawned more often: Grandmaster Archon (freq bonus 8) The monster species that spawned more often: herbalist (freq bonus 14) The monster species that spawned more often: ill fungus (freq bonus 3) The monster species that spawned more often: green dragon (freq bonus 6) The monster species that spawned more often: baby lich (freq bonus 3) The monster species that spawned more often: animated platinum statue (freq bonus 4) The monster species that spawned more often: young adult deep dragon (freq bonus 14) The monster species that spawned more often: crimson force fungus (freq bonus 22) The monster species that spawned more often: butterfly (freq bonus 12) The monster species that spawned more often: totally bad spore (freq bonus 8) The monster species that never randomly spawned: rock kobold The monster species that never randomly spawned: eldritch mold The monster species that never randomly spawned: nightgaunt The monster species that never randomly spawned: Micha The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: spikefist The monster species that never randomly spawned: monster lizard The monster species that never randomly spawned: nerf orb The monster species that never randomly spawned: arbok The monster species that never randomly spawned: ore lich The monster class that more likely to generate with musable stuff: apelike creature The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 33) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 35) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 86) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 17) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 10) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 8) Next attribute increase check would have come at turn 404 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (132) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...