Lorskel, neutral male ironman Jedi -------- ---- .....@d.....| | #.....$...| ...........| ------------- [Lorskel the Youngling] St18/08 Dx10 Co12 In16 Wi13 Ch13 JedIroMalNeu S0 Dlvl:1 $0 HP27(27) Pw7(7) AC7 Xp1/0 Wt60/1650 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 383 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 67% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9112 Monster spawn increase reached its maximum at turn 90751 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 582036 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: piranha (freq bonus 14) The monster species that spawned more often: burning wall (freq bonus 5) The monster species that spawned more often: orange spore (freq bonus 7) The monster species that spawned more often: whipfish (freq bonus 7) The monster species that spawned more often: gun turret (freq bonus 12) The monster species that spawned more often: Beetle McNasty (freq bonus 6) The monster species that spawned more often: phaser spore (freq bonus 16) The monster species that spawned more often: cloak permamimic (freq bonus 5) The monster species that spawned more often: sasquatch (freq bonus 6) The monster species that spawned more often: silent watcher (freq bonus 14) The monster species that spawned more often: chaos hulk (freq bonus 7) The monster species that spawned more often: karmic jelly (freq bonus 26) The monster species that spawned more often: air elemental (freq bonus 20) The monster species that spawned more often: Anita (freq bonus 6) The monster species that spawned more often: threshold warp patch (freq bonus 10) The monster species that spawned more often: black growth (freq bonus 24) The monster species that spawned more often: splashwater vortex (freq bonus 14) The monster species that spawned more often: frost atronach (freq bonus 9) The monster species that spawned more often: agent black warp fungus (freq bonus 20) The monster species that spawned more often: devious girl (freq bonus 5) The monster species that never randomly spawned: multi-hued warp fungus The monster species that never randomly spawned: hunting hawk The monster species that never randomly spawned: creeping garnet gems The monster species that never randomly spawned: bad monster The monster species that never randomly spawned: plasma warp fungus The monster species that never randomly spawned: onsen penguin The monster species that never randomly spawned: acetic acid cloud The monster species that never randomly spawned: young plain dragon The monster species that never randomly spawned: pupurin The monster species that never randomly spawned: absorbing dust vortex The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 3) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 15) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 6) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 3) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 8) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 11) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 3) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 94) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 4) Next attribute increase check would have come at turn 1026 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (252) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...