Lorskel, neutral male ironman Jedi }}}}}}-----}} }}-} #,,%...}...}.. .... #,#}......,..|## |...|#,#|`.%.%*%..-,# ....}},#|.%.%.%...|,# |7..}#d#-----------,## |.7.}L@L ,,,, |}.{.}L# ##,##`##############}# --.--,`, ,,,,,,,,,,,,,,,,,,,,,## ##,,,###-.----------,,} ##,#---...{%%....--.}### -----, #,,.....*----....%}##.#}.|...<| ###|...%%|##|..%.%.%%,,,,-.#.#| |%..%.-#--.....}.}####|#### }}}..........--- }#}}}}}------` [Lorskel the Jedi Apprentice] St13 Dx9 Co14 In9 Wi10 Ch6 JedIroMalNeu+Q S5573 Dlvl:2 $35 HP-1(126) Pw54(54) AC6 Xp8/1372 Wt38/1800 T751 Glb Cnf Hld Latest messages [-1 -> 17] Warning: HP low! Njusha swings her wooden geta. Argh! The unyielding piece of wood painfully lands on your head! You hear the howling of the CwnAnnwn... [-12 -> 5] Warning: HP low! Njusha misses. Njusha kicks you! Njusha slides her mocassins over your hands, opening your arteries and squirting blood everywhere! [-3 -> 2] Warning: HP low! Njusha says, 'My righteousness shall cleanse you!' You cannot escape from Njusha! Meatdog misses the nether lich. The nether lich touches you! [-1 -> 1] Warning: HP low! You're covered in frost! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 316 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 94% Ring drop chance was reduced to 89% Wand drop chance was reduced to 77% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14172 Monster spawn increase reached its maximum at turn 162042 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 191520 The monster class that cannot be genocided was ogre The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: glowing colony (freq bonus 16) The monster species that spawned more often: water cattle (freq bonus 2) The monster species that spawned more often: volt mold (freq bonus 4) The monster species that spawned more often: yaki mochi (freq bonus 4) The monster species that spawned more often: epidote force fungus (freq bonus 3) The monster species that spawned more often: M-A production unit mark V (freq bonus 6) The monster species that spawned more often: master disintegrator (freq bonus 3) The monster species that spawned more often: porter tear vortex (freq bonus 3) The monster species that spawned more often: Eddie (freq bonus 2) The monster species that spawned more often: air elemental (freq bonus 16) The monster species that spawned more often: wiper rubber (freq bonus 2) The monster species that spawned more often: irritating lady (freq bonus 3) The monster species that spawned more often: freezing sphere (freq bonus 4) The monster species that spawned more often: needle monster (freq bonus 8) The monster species that spawned more often: blister force patch (freq bonus 20) The monster species that spawned more often: fecund swamp wolf (freq bonus 12) The monster species that spawned more often: gigantic mind flayer (freq bonus 6) The monster species that spawned more often: Inspector Kchief (freq bonus 4) The monster species that spawned more often: premonition (freq bonus 5) The monster species that spawned more often: sucking permamimic (freq bonus 8) The monster species that never randomly spawned: undead twelph The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: fathien elite The monster species that never randomly spawned: stand user The monster species that never randomly spawned: fenris wolf The monster species that never randomly spawned: purple worm The monster species that never randomly spawned: marilith The monster species that never randomly spawned: councillor The monster species that never randomly spawned: Hanh's sexy pump The monster species that never randomly spawned: brown yeek The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 17) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 4) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 6) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 23) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 11) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 3) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 10) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 1) Next attribute increase check would have come at turn 2476 Strength training was 50 Dexterity training was 50 Wisdom training was -5 Constitution training was 22 You were level-drain resistant You were confused (31) You had slippery fingers (2) You saw invisible You were telepathic You had 592 points of nutrition remaining You were stealthy You were held by Njusha You were a weregridbug You were fast You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) charge saber 4X Soon(95) telekinesis 1X Prepared(0) Voluntary challenges You were a vegetarian You eaten 2 times You eaten food with animal by-products 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 82 times You killed 71 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (73 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (102 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...