Lorskel, neutral male droven Jedi ---- --- ---..|--- --.------....|...- |...........--.....---------... --..-----......--..........)..... -H- ..%.%-- --------------...| |.. ^...| --------.| ..-- --...----.. --......|... |... ......` |-....<..... |.........%%. --.[... ..... |-..... ...- |..........-- --..|.....-- ------...| ---- [Lorskel the Fat Minotaur] St18/06 Dx6 Co14 In11 Wi9 Ch5 JedDroMalNeu S9853 Min:7 $183 HP115(115) Pw73(73) AC-3 HD15 Xp8/2335 Wt120/2572 T2237 Latest messages Restoring save file... You return to level 7 in The Gnomish Mines. Hello Lorskel, the droven Jedi, welcome back to SlashEMExtended! Be careful! New moon tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 20 You carried 0 sins Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 173 Monsters only dropped their musable items with 44% chance Ring drop chance was reduced to 88% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 76% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42662 Monster spawn increase reached its maximum at turn 102182 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 219621 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: police officer (freq bonus 16) The monster species that spawned more often: deathwalker battlemaster (freq bonus 5) The monster species that spawned more often: gore force patch (freq bonus 5) The monster species that spawned more often: werekraken (freq bonus 14) The monster species that spawned more often: Sing (freq bonus 4) The monster species that spawned more often: fiery lady (freq bonus 10) The monster species that spawned more often: jolteon (freq bonus 16) The monster species that spawned more often: ultramarine warp patch (freq bonus 6) The monster species that spawned more often: dragonbreath nymph (freq bonus 48) The monster species that spawned more often: stalactite penetrator (freq bonus 14) The monster species that spawned more often: animated prostitute shoe (freq bonus 3) The monster species that spawned more often: deformed fish (freq bonus 6) The monster species that spawned more often: furious patch (freq bonus 6) The monster species that spawned more often: swamp hydra (freq bonus 8) The monster species that spawned more often: death field eel (freq bonus 6) The monster species that spawned more often: furious patch (freq bonus 4) The monster species that spawned more often: pond naga hatchling (freq bonus 4) The monster species that spawned more often: Olog-hai (freq bonus 6) The monster species that spawned more often: Al Capone (freq bonus 5) The monster species that spawned more often: decayed spore (freq bonus 3) The monster species that never randomly spawned: stalking grandmaster lichen The monster species that never randomly spawned: ruby dragon The monster species that never randomly spawned: chloroform penetrator The monster species that never randomly spawned: dewgong The monster species that never randomly spawned: mazewalker The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: undead padawan The monster species that never randomly spawned: bright blue warp fungus The monster species that never randomly spawned: narrog The monster species that never randomly spawned: punt The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 55) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 27) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 2) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 78) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 6) Next attribute increase check would have come at turn 2950 Strength training was 7 Dexterity training was 45 Wisdom training was 3 Constitution training was 28 You were sleep resistant Your chance to block was 35% You fumbled You saw invisible You were telepathic You had infravision You had 1901 points of nutrition remaining You were stealthy You regenerated You were polymorphed into a fat minotaur You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 79% b - fireball 4 matter 90% 79% Techniques known in the end Name Level Status jedi jump 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) charge saber 4X Reloading(567) telekinesis 1X Prepared(0) Voluntary challenges You eaten 13 times You eaten food with animal by-products 6 times You eaten meat 5 times You have communicated with the gods 14 times You never prayed to the gods You hit with a wielded weapon 115 times You killed 83 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (10 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (135 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...