Lorskel, chaotic male ungenomoldic Acid Mage ----- |...| ###--------------- ------ .x.|####,,-.........|...| |....| `@.,,,,,#|.............| ###----- #|`...| ..8|##,,,,+.............| #,,-...| ##,...<.| -.-.- ,## |.............| ###|...|#,,,--+--- -|------------- #,,....|#,### ,,,,,,,,,,,,# ##,#|....,,# #,#########,## #,,,#-----## #,,,# #,## ,#,# #,# -.-.----,# |....}.|,# |..}...|,# |..}}..-,# --------## [Lorskel the Slimer] St10 Dx10 Co15 In19 Wi11 Ch8 AciUngMalCha S1400 Dlvl:2 $38 HP79(83) Pw119(119) AC9 Xp5/313 Wt1309/1550 T701 Glb Latest messages The Windows 95 bites you! You get zapped! [-2 -> 16] Ruth's sneaker kicks you! Ruth's sneaker hits your hand with her sneakers! [-3 -> 13] [-2 -> 11] Ruth's sneaker swings her soft girl sneaker. Ruth's sneaker hits you! [-3 -> 8] The Windows 95 bites you! You get zapped! [-1 -> 7] Ruth's sneaker kicks you! [-4 -> 3] Ruth's sneaker kicks you! [-1 -> 2] Ruth's sneaker swings her soft girl sneaker. Ruth's sneaker hits you! You return to ungenomoldic form! Your inventory Armor b - a blessed +0 studded leather armor {80} r - an uncursed +0 rubber apron {4} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of scare monster {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of cure {1} v - a blessed scroll of phase door {1} Spellbooks h - a blessed spellbook of acid sphere (5:4) {1} i - a blessed spellbook of acid stream (0:3) {1} Potions d - an uncursed potion of gain energy {1} y - an uncursed potion of restore ability {1} z - a blessed potion of speed {1} Wands f - an uncursed wand of acid (0:1) {1} j - an uncursed wand of death (0:10) {1} t - an uncursed wand of lightning (0:0) {1} Iron balls q - a cursed -3 heavy iron ball {1200} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 262 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 19% chance Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 99 Monster spawn increase started at turn 13324 Monster spawn increase reached its maximum at turn 42784 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 229363 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: flying clear jelly (freq bonus 6) The monster species that spawned more often: wonderful unknown girl (freq bonus 3) The monster species that spawned more often: green blob (freq bonus 4) The monster species that spawned more often: boa constrictor (freq bonus 3) The monster species that spawned more often: dunmer (freq bonus 10) The monster species that spawned more often: dark dwarven warrior (freq bonus 3) The monster species that spawned more often: bunyip (freq bonus 3) The monster species that spawned more often: Grahw (freq bonus 8) The monster species that spawned more often: Shy Laura (freq bonus 6) The monster species that spawned more often: cockatrice (freq bonus 6) The monster species that spawned more often: holy slayer (freq bonus 10) The monster species that spawned more often: egyptian pharao (freq bonus 3) The monster species that spawned more often: corruptor (freq bonus 12) The monster species that spawned more often: karmic warp patch (freq bonus 6) The monster species that spawned more often: black warp fungus (freq bonus 2) The monster species that spawned more often: elite uruk (freq bonus 3) The monster species that spawned more often: Parry Hotter (freq bonus 17) The monster species that spawned more often: rogue hireling (freq bonus 6) The monster species that spawned more often: gun chick (freq bonus 9) The monster species that spawned more often: blue-red force fungus (freq bonus 2) The monster species that never randomly spawned: Kristin's hugging boot The monster species that never randomly spawned: magpie The monster species that never randomly spawned: butterfree The monster species that never randomly spawned: meanie The monster species that never randomly spawned: indigo mold The monster species that never randomly spawned: sludge fungus The monster species that never randomly spawned: petty glib vortex The monster species that never randomly spawned: hungry stalk The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: slimy warp patch The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 11) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 154) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 46) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 16) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 64) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 10) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 11) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 4) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 5) Next attribute increase check would have come at turn 2746 Strength training was 17 Dexterity training was 1 Wisdom training was 6 Constitution training was 19 You were acid resistant You were paralyzed (-2) You had slippery foreclaws (3) You were warned You had automatic searching You had 716 points of nutrition remaining You could survive without air You were polymorphing You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 108% b - acid stream 4 matter 0% 308% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) world fall 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Not Ready(2878) invoke deity 5 R Prepared(0) poke ball 5 R Prepared(0) research 5 R Prepared(0) weapon practice 5 R Prepared(0) calm steed 5 R Prepared(0) turn undead 5 R Prepared(0) blessing 5 R Reloading(290) draw blood 5 R Prepared(0) surgery 5 R Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 1 time You have communicated with the gods 3 times You never prayed to the gods You never hit with a wielded weapon You killed 28 monsters You read items or engraved 2 times You genocided 1 type of monster You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (78 of 160) Goodbye Lorskel the Acid Mage...