Lorskel, chaotic female ungenomoldic Acid Mage ---.- |.... |...| |Z.d. -)f.| ----- [Lorskel the Night Slinger] St8 Dx13 Co13 In14 Wi4 Ch7 AciUngFemCha S0 Dlvl:1 $0 HP62(62) Pw25(25) AC3 HD8 Xp1/0 Wt40/500 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male ungenomoldic Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You turn into a night slinger! Your armor falls around you! Wiped out all ungenomolds. You feel dead inside. There is a staircase up here. You see here an uncursed +0 studded leather armor {80}. You are lucky! Full moon tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 57 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 179 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 55558 Monster spawn increase reached its maximum at turn 103425 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 92800 The monster class that cannot be genocided was turret The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: griffin (freq bonus 9) The monster species that spawned more often: eldritch patch (freq bonus 4) The monster species that spawned more often: knight of the forgetting (freq bonus 3) The monster species that spawned more often: tiny troll (freq bonus 6) The monster species that spawned more often: evasive rifleman (freq bonus 7) The monster species that spawned more often: glaceon (freq bonus 3) The monster species that spawned more often: king slug (freq bonus 5) The monster species that spawned more often: horsea (freq bonus 6) The monster species that spawned more often: wolf (freq bonus 10) The monster species that spawned more often: petty greener springy (freq bonus 10) The monster species that spawned more often: carver shaman (freq bonus 7) The monster species that spawned more often: crush beast (freq bonus 4) The monster species that spawned more often: jumping jellyfish (freq bonus 6) The monster species that spawned more often: vile temptress (freq bonus 10) The monster species that spawned more often: blubbering idiot (freq bonus 8) The monster species that spawned more often: random cockatrice (freq bonus 4) The monster species that spawned more often: Inspector Kriminologist (freq bonus 8) The monster species that spawned more often: scarlet warp fungus (freq bonus 10) The monster species that spawned more often: white blob (freq bonus 5) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 12) The monster species that never randomly spawned: stone stalker The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: real corpse hound The monster species that never randomly spawned: bobcat The monster species that never randomly spawned: tyrant of hell The monster species that never randomly spawned: predator nethercat The monster species that never randomly spawned: black centipede The monster species that never randomly spawned: null growth The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: green beetle The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 13) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 29) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 44) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 20) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 25) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 20) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 2) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 10) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 7) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 10) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 10) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 12) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 30) Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was -1 You were acid resistant You were warned You had automatic searching You had 1500 points of nutrition remaining You were polymorphing You were polymorphed into a night slinger You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (497) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Lorskel the Acid Mage...