Lorskel, chaotic male ungenomoldic Acid Mage /-\ |@| \-/ [Lorskel the Spiller] St11 Dx11 Co17 In24 Wi12 Ch8 AciUngMalCha S64271 Min:12 $1169 HP171(171) Pw0(170) AC0 Xp11/15633 Wt261/2000 T5892 Latest messages You butt the raw mana vortex. You sting the raw mana vortex. You scratch the raw mana vortex. You lash the raw mana vortex. It shrieks. You feel your magical energy drain away! [-16 -> 49] It shrieks. You feel your magical energy drain away! [-36 -> 13] # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Use this technique? [yn] (n) Your body is transported to another location! Phase door destination: 47,5 The gnomish wizard casts a spell! The gnomish wizard is suddenly moving faster. The raw mana vortex engulfs you! You feel your magical energy drain away! You return to ungenomoldic form! Your inventory Amulets T - an uncursed amulet of flying (being worn) {1} Weapons Q - an uncursed +0 dwarvish mattock {48} Armor d - an uncursed +0 pair of leather gloves {4} m - an uncursed +0 cloak of flame {4} o - an uncursed +0 helmet {20} p - an uncursed +1 dwarvish mithril-coat (being worn) {60} E - an uncursed +0 cloak of invisibility {4} L - an uncursed +0 pair of elven boots {8} N - an uncursed +0 pair of high boots (being worn) {8} Comestibles c - 5 uncursed food rations {5} h - an uncursed lizard corpse {10} D - 14 uncursed watermelons {7} Scrolls z - an uncursed scroll of create monster {1} G - an uncursed scroll of enchant armor {1} U - a blessed scroll of confuse monster {1} Y - a blessed scroll of barrhing {1} Z - an uncursed scroll of destroy armor {1} Spellbooks f - a cursed spellbook of detect treasure (0:4) {1} C - an uncursed spellbook of forbidden knowledge (0:3) {1} M - an uncursed spellbook of freeze sphere (0:5) {1} O - an uncursed spellbook of hyper beam (6:3) {1} Potions s - 2 uncursed potions of speed {2} v - 2 uncursed potions of water {2} x - an uncursed potion of object detection {1} y - an uncursed potion of acid {1} A - an uncursed potion of water {1} F - 2 uncursed potions of oil {2} H - an uncursed potion of aojiru {1} I - an uncursed potion of levitation {1} J - an uncursed potion of gain energy {1} P - an uncursed potion of ESP {1} V - an uncursed potion of gain level {1} W - 2 blessed potions of oil {2} Rings g - an uncursed ring of levitation {1} S - an uncursed +2 ring of gain strength {1} X - an uncursed ring of aggravate monster {1} Wands b - a blessed wand of drain mana (0:9) {1} i - an uncursed wand of fire (0:2) {1} k - an uncursed wand of death (0:8) {1} r - an uncursed wand of secret door detection (4:13) {1} t - an uncursed wand of acid (0:-1) {1} w - an uncursed wand of polymorph (0:-1) {1} Tools a - an uncursed +0 unicorn horn {8} j - a blessed magic marker (1:66) {1} q - an uncursed blindfold {1} B - an uncursed magic whistle {1} K - an uncursed skeleton key {1} R - an uncursed bag of holding {36} Contents of the bag of holding: the uncursed +0 morning star named Evening Star {48} an uncursed scroll of cure {1} a cursed scroll of cure {1} an uncursed lock pick {1} an uncursed wand of acid (0:3) {1} a cursed ring of teleport control {1} a cursed potion of cyanide {1} 2 uncursed potions of water {2} a blessed spellbook of dig (0:4) {1} a blessed spellbook of acid stream (0:4) {1} a blessed spellbook of acid sphere (0:5) {1} a blessed scroll of healing {1} 2 uncursed scrolls of enchant weapon {2} an uncursed scroll of remove curse {1} a cursed scroll of healing {1} Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins Scroll identification only worked 100 times out of 315 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 160 Monsters only dropped their musable items with 56% chance Ring drop chance was reduced to 80% Concealing monsters were spawned underneath items 62% of the time only Number of artifacts generated was 5 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 97 Monster spawn increase started at turn 33131 Monster spawn increase reached its maximum at turn 53150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1715364 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: sucker colony (freq bonus 6) The monster species that spawned more often: porter permamimic (freq bonus 8) The monster species that spawned more often: water skeleton (freq bonus 22) The monster species that spawned more often: large racoon dog (freq bonus 16) The monster species that spawned more often: chief monkey (freq bonus 4) The monster species that spawned more often: undead twelph (freq bonus 8) The monster species that spawned more often: nethack horror (freq bonus 14) The monster species that spawned more often: Master Archon (freq bonus 4) The monster species that spawned more often: knight of the forgetting (freq bonus 6) The monster species that spawned more often: Banisher (freq bonus 3) The monster species that spawned more often: vile temptress (freq bonus 5) The monster species that spawned more often: triton (freq bonus 2) The monster species that spawned more often: abyss piercer (freq bonus 4) The monster species that spawned more often: numb fly (freq bonus 6) The monster species that spawned more often: magic colony (freq bonus 2) The monster species that spawned more often: ghoul (freq bonus 3) The monster species that spawned more often: Eliane (freq bonus 6) The monster species that spawned more often: dark laser (freq bonus 7) The monster species that spawned more often: wood elf shaman (freq bonus 3) The monster species that spawned more often: baal cold mage (freq bonus 10) The monster species that never randomly spawned: covetous orc-captain The monster species that never randomly spawned: Miki Onimaru The monster species that never randomly spawned: iguanodon The monster species that never randomly spawned: black spider The monster species that never randomly spawned: minion The monster species that never randomly spawned: evasive GI trooper The monster species that never randomly spawned: green icky thing The monster species that never randomly spawned: wood bear cub The monster species that never randomly spawned: main school graduate The monster species that never randomly spawned: ancient of ice The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 17) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 151) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 37) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 8) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 11) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 4) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 98) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 68) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 1) Next attribute increase check would have come at turn 7112 Strength training was 50 Dexterity training was 46 Wisdom training was 50 Constitution training was 40 You were acid resistant You saw invisible You were warned You had automatic searching You had 2203 points of nutrition remaining You aggravated monsters You could fly You could survive without air You were swallowed by a raw mana vortex You were polymorphing You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn Warpfire Hellspawn was extremely angry with you (18) You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 700% b - acid stream 4 matter 0% 502% c - dig 5 matter 0% 96% d - forbidden knowledge 1 divine 0% 107% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) world fall 11 R Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Not Ready(1479) invoke deity 11 R Prepared(0) poke ball 11 R Prepared(0) research 11 R Prepared(0) weapon practice 11 R Prepared(0) calm steed 11 R Prepared(0) turn undead 11 R Prepared(0) blessing 11 R Soon(29) draw blood 11 R Prepared(0) surgery 11 R Prepared(0) power surge 9X Prepared(0) draw energy 7X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 2X Prepared(0) Voluntary challenges You eaten 17 times You eaten food with animal by-products 10 times You eaten meat 8 times You have communicated with the gods 46 times You prayed to the gods 1 time You hit with a wielded weapon 100 times You killed 340 monsters You read items or engraved 43 times You genocided 1 type of monster You never polymorphed an object You changed form 13 times You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (180 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (99 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (14 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (3 of 20) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Skilled] (max Master) (435 of 540) Goodbye Lorskel the Acid Mage...