Lorskel, chaotic male redguardian Jedi ---------+- |d........| |.@........ |.........| ..........| ----------- [Lorskel the Youngling] St15 Dx5 Co9 In5 Wi10 Ch5 JedRedMalCha S0 Dlvl:1 $0 HP34(34) Pw8(8) AC9 Xp1/0 Wt59/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 46 Spellbook identification only worked 2 times out of 33 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 61% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 88% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44215 Monster spawn increase reached its maximum at turn 63086 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 412170 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: turtle tree (freq bonus 14) The monster species that spawned more often: Vorlon missile (freq bonus 6) The monster species that spawned more often: tree mold (freq bonus 10) The monster species that spawned more often: sand raider (freq bonus 12) The monster species that spawned more often: aoa (freq bonus 24) The monster species that spawned more often: pagan lady (freq bonus 5) The monster species that spawned more often: spectral killer (freq bonus 16) The monster species that spawned more often: gray sentai (freq bonus 6) The monster species that spawned more often: eggman (freq bonus 9) The monster species that spawned more often: ogroblin (freq bonus 18) The monster species that spawned more often: exeggcute (freq bonus 5) The monster species that spawned more often: geology scorpion (freq bonus 12) The monster species that spawned more often: Hisame Shizumaru (freq bonus 14) The monster species that spawned more often: car thief (freq bonus 5) The monster species that spawned more often: ego vip rubber (freq bonus 5) The monster species that spawned more often: adamant draconian (freq bonus 9) The monster species that spawned more often: silver hulk (freq bonus 5) The monster species that spawned more often: commanding spirit (freq bonus 6) The monster species that spawned more often: slow mold (freq bonus 6) The monster species that spawned more often: warty colony (freq bonus 10) The monster species that never randomly spawned: ramapithecus The monster species that never randomly spawned: bloodshot mewlip The monster species that never randomly spawned: snore spore The monster species that never randomly spawned: god of starcraft universe The monster species that never randomly spawned: dark naga The monster species that never randomly spawned: compsognathus The monster species that never randomly spawned: diabolic potato The monster species that never randomly spawned: nasty eye The monster species that never randomly spawned: mystic fox The monster species that never randomly spawned: invisible mushroom The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 11) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 6) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 13) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 28) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 3) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 7) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 10) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 2) Next attribute increase check would have come at turn 1112 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (483) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...