Lorskel, chaotic male redguardian Jedi --------- +..!....| |.@.....| |.d....(| |.......| --------- [Lorskel the Youngling] St17 Dx5 Co8 In6 Wi9 Ch15 JedRedMalCha S0 Dlvl:1 $0 HP32(32) Pw8(8) AC9 Xp1/0 Wt60/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 53% Wand drop chance was reduced to 71% Potion drop chance was reduced to 84% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41649 Monster spawn increase reached its maximum at turn 76992 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1695375 The monster class that cannot be genocided was troll The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: slashem horror (freq bonus 8) The monster species that spawned more often: permamimic hivemind (freq bonus 8) The monster species that spawned more often: sulfur growth (freq bonus 4) The monster species that spawned more often: myu (freq bonus 4) The monster species that spawned more often: vanship (freq bonus 4) The monster species that spawned more often: wood troll (freq bonus 8) The monster species that spawned more often: decayed force patch (freq bonus 6) The monster species that spawned more often: Barrier Kop (freq bonus 11) The monster species that spawned more often: gnome champion (freq bonus 22) The monster species that spawned more often: huge white bat (freq bonus 16) The monster species that spawned more often: wizard of the high council (freq bonus 4) The monster species that spawned more often: water phalanx (freq bonus 6) The monster species that spawned more often: disbelieving potato (freq bonus 12) The monster species that spawned more often: war asshole (freq bonus 16) The monster species that spawned more often: reddish mold (freq bonus 4) The monster species that spawned more often: man of Harad (freq bonus 6) The monster species that spawned more often: angry watch captain (freq bonus 12) The monster species that spawned more often: refugee (freq bonus 8) The monster species that spawned more often: lethe warp patch (freq bonus 8) The monster species that spawned more often: lightningjaw (freq bonus 6) The monster species that never randomly spawned: maid The monster species that never randomly spawned: porter bad egg The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: giant snow bat The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: unmasked Vorlon The monster species that never randomly spawned: embracing octopus The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: thick prostitute The monster species that never randomly spawned: Null, the Living Void The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 8) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 19) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 18) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 3) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 25) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 3) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 6) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 8) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 9) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 4) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 10) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 4) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 8) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 2) Next attribute increase check would have come at turn 582 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (195) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...