Lorskel, chaotic male redguardian Jedi --- | . |r. #.| r...d@. |#...$| ------ [Lorskel the Youngling] St10 Dx5 Co10 In5 Wi6 Ch7 JedRedMalCha S0 Dlvl:1 $0 HP33(33) Pw9(9) AC9 Xp1/0 Wt60/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 552 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 74% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 93% Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23950 Monster spawn increase reached its maximum at turn 42380 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 884448 The monster class that cannot be genocided was lich The monster class that was spawned more often: eye or sphere (freq bonus 8) The monster species that spawned more often: pokemon (freq bonus 24) The monster species that spawned more often: mean stalk (freq bonus 18) The monster species that spawned more often: hill giant shaman (freq bonus 20) The monster species that spawned more often: sexy chinese woman (freq bonus 11) The monster species that spawned more often: japanese woman (freq bonus 11) The monster species that spawned more often: porter suspicious vortex (freq bonus 15) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 13) The monster species that spawned more often: purple monster (freq bonus 27) The monster species that spawned more often: eternity engine (freq bonus 20) The monster species that spawned more often: glass swarm piercer (freq bonus 34) The monster species that spawned more often: SS trooper (freq bonus 12) The monster species that spawned more often: David (freq bonus 48) The monster species that spawned more often: suxxor (freq bonus 11) The monster species that spawned more often: animated sexy leather pump (freq bonus 11) The monster species that spawned more often: green blob (freq bonus 15) The monster species that spawned more often: demon dog (freq bonus 9) The monster species that spawned more often: ooze spirit (freq bonus 20) The monster species that spawned more often: world-ending horror (freq bonus 11) The monster species that spawned more often: jackal (freq bonus 9) The monster species that spawned more often: activistor (freq bonus 11) The monster species that never randomly spawned: hata-mata The monster species that never randomly spawned: six-footed snake The monster species that never randomly spawned: minotaur The monster species that never randomly spawned: lavender mold The monster species that never randomly spawned: giant germ The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: lava warp patch The monster species that never randomly spawned: Aleax writer The monster species that never randomly spawned: glare warp patch The monster species that never randomly spawned: githyanki pirate The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 38) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 23) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 10) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 13) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 4) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 77) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 10) Next attribute increase check would have come at turn 2024 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (1098) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...