Lorskel, chaotic male droven Jedi --.-#----- |........| .$.d.....| |..@.....| ---------- [Lorskel the Youngling] St11 Dx5 Co6 In6 Wi6 Ch5 JedDroMalCha S3 Dlvl:1 $3 HP23(23) Pw13(13) AC9 Xp1/0 Wt57/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male droven Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 104 Spellbook identification only worked 2 times out of 21 Tool identification only worked 5 times out of 13 Wand drop chance was reduced to 75% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16839 Monster spawn increase reached its maximum at turn 48759 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 249444 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: snap-dragon-fly (freq bonus 4) The monster species that spawned more often: stalking master lichen (freq bonus 6) The monster species that spawned more often: fastitocalon (freq bonus 7) The monster species that spawned more often: hypertype (freq bonus 4) The monster species that spawned more often: crystal force fungus (freq bonus 42) The monster species that spawned more often: mottled draconian (freq bonus 3) The monster species that spawned more often: computer elemental (freq bonus 9) The monster species that spawned more often: hypertype (freq bonus 8) The monster species that spawned more often: clock golem (freq bonus 2) The monster species that spawned more often: large mind sucker (freq bonus 6) The monster species that spawned more often: dragon girl (freq bonus 2) The monster species that spawned more often: old yellow dragon (freq bonus 10) The monster species that spawned more often: dust elemental (freq bonus 8) The monster species that spawned more often: baby platinum dragon (freq bonus 4) The monster species that spawned more often: intelligent trove (freq bonus 8) The monster species that spawned more often: red stalk (freq bonus 4) The monster species that spawned more often: tiger (freq bonus 6) The monster species that spawned more often: novice pretty magical girl (freq bonus 8) The monster species that spawned more often: deminymph (freq bonus 12) The monster species that spawned more often: large weasel (freq bonus 3) The monster species that never randomly spawned: human adventurer The monster species that never randomly spawned: Caro The monster species that never randomly spawned: serious bug The monster species that never randomly spawned: electrode The monster species that never randomly spawned: ultramarine spore The monster species that never randomly spawned: dark spore The monster species that never randomly spawned: Quachil Uttaus, Treader of the Dust The monster species that never randomly spawned: giant clam The monster species that never randomly spawned: red ogre The monster species that never randomly spawned: elder water elemental The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 37) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 7) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 15) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 13) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 12) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 11) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 6) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 100) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 4) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (375) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...