Lorskel, lawful male droven Jedi --- |. |. +. |. . -.-+--- |@d...| -.....| .....| (.....| ......| -------- [Lorskel the Youngling] St16 Dx14 Co8 In10 Wi7 Ch7 JedDroMalLaw S0 Dlvl:1 $0 HP25(25) Pw16(16) AC7 Xp1/0 Wt59/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male droven Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 167 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 93% Wand drop chance was reduced to 91% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63420 Monster spawn increase reached its maximum at turn 79886 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 106175 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: giant humanoid (freq bonus 8) The monster species that spawned more often: trap spore (freq bonus 12) The monster species that spawned more often: nondescript stalk (freq bonus 11) The monster species that spawned more often: karmic stalk (freq bonus 10) The monster species that spawned more often: random number generator (freq bonus 60) The monster species that spawned more often: skeleton mage (freq bonus 28) The monster species that spawned more often: murderer (freq bonus 24) The monster species that spawned more often: black muzzle (freq bonus 10) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 20) The monster species that spawned more often: totally bad warp fungus (freq bonus 9) The monster species that spawned more often: large pile of porter coins (freq bonus 11) The monster species that spawned more often: blink dog (freq bonus 15) The monster species that spawned more often: young adult water dragon (freq bonus 24) The monster species that spawned more often: pale force patch (freq bonus 26) The monster species that spawned more often: analgesic fungus (freq bonus 14) The monster species that spawned more often: slimy force fungus (freq bonus 52) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 20) The monster species that spawned more often: lichking (freq bonus 9) The monster species that spawned more often: Riverman (freq bonus 11) The monster species that spawned more often: giant potion trove (freq bonus 10) The monster species that spawned more often: embalmed corpse (freq bonus 22) The monster species that never randomly spawned: ferrous mold The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: blank fungus The monster species that never randomly spawned: arctic avenger The monster species that never randomly spawned: brass golem The monster species that never randomly spawned: ethereal missingno The monster species that never randomly spawned: ogre master thief The monster species that never randomly spawned: nightcreeper The monster species that never randomly spawned: ancient shimmering dragon The monster species that never randomly spawned: Arabella the Tufted Asian Girl The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 2) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 14) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 28) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 4) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 5) The RNG hath decreed that this item class was generated more often: Chains (freq bonus 34) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 6) Next attribute increase check would have come at turn 947 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (229) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...