Lorskel, chaotic male redguardian Anachronist ------- ......| --......-- |......... |@@......| --......-- ......| ------- [Lorskel the Survivor] St8 Dx7 Co6 In8 Wi13 Ch9 AnaRedMalCha S0 Dlvl:1 $0 HP21(21) Pw2(2) AC-3 Xp1/0 Wt197/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male redguardian Anachronist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. Loot in what direction? You don't find anything there to loot. Unknown command '^J'. Pick an object. @ a human or elf (tame jedi called Luke Skywalker the youngling) (base level 10) (female) Accessing Pokedex entry for jedi... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 4d6, uses weapon - ordinary physical 4d6, uses weapon - ordinary physical # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 183 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 96% Potion drop chance was reduced to 99% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 41545 Monster spawn increase reached its maximum at turn 60197 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1204970 The monster class that cannot be genocided was golem The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: Flat Man (freq bonus 3) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 7) The monster species that spawned more often: green mushroom patch (freq bonus 6) The monster species that spawned more often: porter pyrolisk (freq bonus 11) The monster species that spawned more often: gnoll ghoul (freq bonus 2) The monster species that spawned more often: silver mold (freq bonus 12) The monster species that spawned more often: red death (freq bonus 24) The monster species that spawned more often: power trove (freq bonus 3) The monster species that spawned more often: Ghatanothoa (freq bonus 4) The monster species that spawned more often: dull force patch (freq bonus 4) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 6) The monster species that spawned more often: abnormal stalk (freq bonus 3) The monster species that spawned more often: large chicken (freq bonus 5) The monster species that spawned more often: three-tentacle hententmon (freq bonus 6) The monster species that spawned more often: aquatic ant (freq bonus 8) The monster species that spawned more often: petty stained jelly (freq bonus 5) The monster species that spawned more often: mizuchi (freq bonus 14) The monster species that spawned more often: azure warp patch (freq bonus 3) The monster species that spawned more often: baby purple worm (freq bonus 4) The monster species that spawned more often: rodent of unusual size (freq bonus 4) The monster species that never randomly spawned: Elena's platform sandal The monster species that never randomly spawned: dire shark The monster species that never randomly spawned: guardian beast The monster species that never randomly spawned: ruby mold The monster species that never randomly spawned: smart trapper The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: ebony grue The monster species that never randomly spawned: selenite service droid The monster species that never randomly spawned: stone bug The monster species that never randomly spawned: Alice The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 20) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 9) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 16) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 11) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 69) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 20) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 15) Next attribute increase check would have come at turn 815 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were magic-protected You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (206) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Anachronist...