Lorskel, chaotic male redguardian Anachronist ----- |...+ |@..| |.@.| |...| ...$| ----- [Lorskel the Survivor] St10 Dx3 Co8 In11 Wi7 Ch5 AnaRedMalCha S0 Dlvl:1 $0 HP21(21) Pw2(2) AC-1 Xp1/0 Wt197/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male redguardian Anachronist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 81% Wand drop chance was reduced to 87% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35030 Monster spawn increase reached its maximum at turn 84839 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1099374 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: large dingo (freq bonus 2) The monster species that spawned more often: domestic ogre (freq bonus 4) The monster species that spawned more often: legion devil captain (freq bonus 4) The monster species that spawned more often: grove guardian (freq bonus 10) The monster species that spawned more often: swordsman (freq bonus 40) The monster species that spawned more often: teacher (freq bonus 4) The monster species that spawned more often: giant black frog (freq bonus 2) The monster species that spawned more often: python (freq bonus 3) The monster species that spawned more often: slime fungus (freq bonus 3) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 3) The monster species that spawned more often: elite uruk (freq bonus 6) The monster species that spawned more often: nightly fungus (freq bonus 3) The monster species that spawned more often: Dickmouth (freq bonus 2) The monster species that spawned more often: frozen foam (freq bonus 4) The monster species that spawned more often: water ghost (freq bonus 4) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 16) The monster species that spawned more often: vampire spawn (freq bonus 5) The monster species that spawned more often: great ogre mage (freq bonus 2) The monster species that spawned more often: biker gang member (freq bonus 4) The monster species that spawned more often: Elsa (freq bonus 7) The monster species that never randomly spawned: cave lion The monster species that never randomly spawned: clay-warhorse The monster species that never randomly spawned: emperor lich The monster species that never randomly spawned: dark lady The monster species that never randomly spawned: Demogorgon The monster species that never randomly spawned: blazing fern The monster species that never randomly spawned: chained clan The monster species that never randomly spawned: incinerator The monster species that never randomly spawned: fatal attraction turret The monster species that never randomly spawned: siena colony The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 31) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 162) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 20) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 4) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 16) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 13) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 2) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 9) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 39) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 5) Next attribute increase check would have come at turn 432 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were magic-protected You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selvetarm, Keptolo and Ghaunadaur Your deity was Ghaunadaur You could have safely prayed (93) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Anachronist...