Lorskel, chaotic male droven Acid Mage ------- |<.{..| ---------####|.)...| |........,,,,-.....| |.......|,###-.----- |.......| |.......-,# ---.--- |......|,,## |.....| |.......,,,,#|.##..| ---.----,##,#|.....| ,,,,,,,##,,....@.| ,###### ##|..d..| ------- [Lorskel the Oozer] St8 Dx17 Co7 In17 Wi10 Ch9 AciDroMalCha S4 Dlvl:1 $4 HP-3(16) Pw40(40) AC4 Xp1/0 Wt103/850 T45 Latest messages Meatdog drops a blessed +1 quarterstaff {16}. 1 gold piece. You slip and nearly fall. You flounder. You see here a dangerous potion {1}. o - a dangerous potion {1}. What do you want to read? [eg-n or ?*] As you read the scroll, it disappears. This is a standard identify scroll. o - an uncursed potion of fire {1}. There's some graffiti on the ground here. Use "r." to read it. You displaced Meatdog. You see here a scroll labeled YOU DO NOT GO PAST AT ME {1}. p - a scroll labeled YOU DO NOT GO PAST AT ME {1}. You displaced Meatdog. 3 gold pieces. Uh-oh, should have watched your step... You're hit by a massive explosion! You die... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 92% Potion drop chance was reduced to 83% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12949 Monster spawn increase reached its maximum at turn 62812 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3040014 The monster class that cannot be genocided was centaur The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: werelichen (freq bonus 6) The monster species that spawned more often: color out of space (freq bonus 6) The monster species that spawned more often: bacterioid turret (freq bonus 3) The monster species that spawned more often: blabbering otaku (freq bonus 4) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 8) The monster species that spawned more often: bone archer (freq bonus 3) The monster species that spawned more often: giant entity (freq bonus 3) The monster species that spawned more often: Anne (freq bonus 3) The monster species that spawned more often: master mimic (freq bonus 10) The monster species that spawned more often: giant nut/mother (freq bonus 14) The monster species that spawned more often: skeleton naga (freq bonus 20) The monster species that spawned more often: ethereal missingno (freq bonus 4) The monster species that spawned more often: brown colony (freq bonus 5) The monster species that spawned more often: Thai (freq bonus 12) The monster species that spawned more often: pile of platinum coins (freq bonus 5) The monster species that spawned more often: Giulia (freq bonus 12) The monster species that spawned more often: immobile fungus (freq bonus 6) The monster species that spawned more often: large harpy (freq bonus 8) The monster species that spawned more often: demonic hound (freq bonus 4) The monster species that spawned more often: mean fungus (freq bonus 8) The monster species that never randomly spawned: nautilus coxswain The monster species that never randomly spawned: snap-dragon-fly The monster species that never randomly spawned: glare mushroom The monster species that never randomly spawned: young adult green dragon The monster species that never randomly spawned: mana warp patch The monster species that never randomly spawned: forbidden forest centaur The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: beige warp fungus The monster species that never randomly spawned: dead ant The monster species that never randomly spawned: ostrich The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 9) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 9) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 14) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 6) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 11) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 6) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 3) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 4) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 10) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 17) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 11) Next attribute increase check would have come at turn 410 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 2 You were acid resistant You had 1454 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could have safely prayed (127) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 4% 300% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Lorskel the Acid Mage...