Lorskel, chaotic male droven Acid Mage . . # .-- .@. --. [Lorskel the Sludge Mage] St12 Dx18 Co12 In13 Wi10 Ch10 AciDroMalCha S1577 Str:4 $31 HP52(58) Pw120(120) AC5 Xp6/349 Wt1232/1550 T772 Latest messages 9 gold pieces. You hear someone cursing shoplifters. You see here a scroll labeled VERR YED HORRE {1}. q - a scroll labeled VERR YED HORRE {1}. You see here a levitator corpse {10}. 3 gold pieces. You feel wise! You must have been very observant. You see here a scroll labeled SODALG {1}. r - a scroll labeled SODALG {1}. You fall down the stairs. You feel very stupid! You lose Intelligence You lose your grip on the iron ball. The iron ball drags you downstairs! [-3 -> 55] [-3 -> 52] o - a heavy iron ball {1200}. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 57 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 68% chance Wand drop chance was reduced to 86% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 71% chance Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 53355 Monster spawn increase reached its maximum at turn 88322 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1717076 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: consul (freq bonus 3) The monster species that spawned more often: baby crocodile (freq bonus 12) The monster species that spawned more often: angry watch captain (freq bonus 14) The monster species that spawned more often: petty dark shape (freq bonus 5) The monster species that spawned more often: elf veteran (freq bonus 5) The monster species that spawned more often: censor (freq bonus 5) The monster species that spawned more often: mean troll (freq bonus 4) The monster species that spawned more often: very old sky dragon (freq bonus 6) The monster species that spawned more often: abnormal growth (freq bonus 5) The monster species that spawned more often: Haxxor (freq bonus 8) The monster species that spawned more often: opal spore (freq bonus 4) The monster species that spawned more often: bone mage (freq bonus 8) The monster species that spawned more often: dungeon lord (freq bonus 8) The monster species that spawned more often: swamp naga hatchling (freq bonus 5) The monster species that spawned more often: odorous woman (freq bonus 10) The monster species that spawned more often: wrinkled fungus (freq bonus 4) The monster species that spawned more often: noxious spore (freq bonus 5) The monster species that spawned more often: eldritch growth (freq bonus 8) The monster species that spawned more often: snakewoman priestess (freq bonus 16) The monster species that spawned more often: elona snail (freq bonus 8) The monster species that never randomly spawned: Sue Lyn's sneaker The monster species that never randomly spawned: brown firebird The monster species that never randomly spawned: chimney sweep The monster species that never randomly spawned: ferrous light The monster species that never randomly spawned: freeze bug The monster species that never randomly spawned: pack lynx The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: hishi mochi The monster species that never randomly spawned: dark figure The monster species that never randomly spawned: mean force fungus The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 74) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 11) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 11) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 6) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 16) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 81) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 77) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 11) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 1) Next attribute increase check would have come at turn 2351 Strength training was 5 Dexterity training was 1 Wisdom training was 0 Constitution training was 19 You were sleep resistant You were acid resistant You were punished You had 788 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 213% b - acid stream 4 matter 0% 293% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 4 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 41 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (38 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (52 of 160) Goodbye Lorskel the Acid Mage...