Lorskel, chaotic male wraith Monk ------------ |..........+ |..@f......| ..$........| ------------ [Lorskel the Candidate] St10 Dx15 Co8 In6 Wi9 Ch8 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw10(10) AC1 Xp1/0 Wt64/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 280 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 93% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20342 Monster spawn increase reached its maximum at turn 32504 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1227468 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: buzzy beetle (freq bonus 4) The monster species that spawned more often: heavily cursed turret (freq bonus 3) The monster species that spawned more often: novel force patch (freq bonus 4) The monster species that spawned more often: blank warp fungus (freq bonus 4) The monster species that spawned more often: charging kindness (freq bonus 3) The monster species that spawned more often: mithril smasher (freq bonus 12) The monster species that spawned more often: Amandine (freq bonus 16) The monster species that spawned more often: sound turret (freq bonus 6) The monster species that spawned more often: demolitions expert (freq bonus 2) The monster species that spawned more often: humongous giant (freq bonus 16) The monster species that spawned more often: Sing's japanese geta (freq bonus 5) The monster species that spawned more often: Florella (freq bonus 4) The monster species that spawned more often: giant centipede (freq bonus 5) The monster species that spawned more often: chickatrice (freq bonus 3) The monster species that spawned more often: duck warrior (freq bonus 2) The monster species that spawned more often: transvestite (freq bonus 3) The monster species that spawned more often: suxxor permamimic (freq bonus 3) The monster species that spawned more often: red weed (freq bonus 8) The monster species that spawned more often: heart of wolverine (freq bonus 12) The monster species that spawned more often: lava warp fungus (freq bonus 8) The monster species that never randomly spawned: acid piercer The monster species that never randomly spawned: topaz mushroom The monster species that never randomly spawned: skeleton orc The monster species that never randomly spawned: arcane horse The monster species that never randomly spawned: roper The monster species that never randomly spawned: giant turtle The monster species that never randomly spawned: explodestool The monster species that never randomly spawned: slow wood nymph The monster species that never randomly spawned: nonethical nurse The monster species that never randomly spawned: glibbery slime The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 21) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 18) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 43) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 17) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 7) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 9) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 6) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 19) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 44) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 46) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 1) Next attribute increase check would have come at turn 1112 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (669) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Monk...