Lorskel, lawful male angelic Fencer $ ; #### ### $ $$ - # #),# #,# $$ $ ? T $ )...|\# `,,,----%------ $ --- $$ $ ?!?)$)T..%..- ,,#..o[%%....} |.| ? ) )$/? ....TH. o ,.%.`---...| ##-------.------- $ ! $!)!!$h..)I../ |...| |}..| #,..J...........|# $ $ `)$ ...o.....,,,C -...| |%D.| #,-----}-.------}# )?)$[......I.HT,,,##....---%..| #,# ##|)|# #<## T! ...|-# #-.C,,%%|...I`....| #,# -.}## #}# $ C ? # *,,,,,,}#@To####---|-----|- #,#$ #,o,# #}# [ -|.|.--.,##,### `,,,,,# #,# --%-)------- |......-,,T,## ##,T#######o# |..C.%....>| S +....C.|%`,T,, `,H,,,,,,,,,}# |..........| |.......,,)[## --|----[--#,# |......%...| |......|##,T$#* |.T..)`...|,#####|..........| E !/ |...---- ###)#######|....%....|,,,,,,|....}.....| / $ o ---- #,,%%),)`[k.H.D%.#.-,#####------------ E #########|T..|.....|## $ ----------- $ [Lorskel the Megrez] St18/34 Dx19 Co14 In7 Wi11 Ch9 FenAngMalLaw S605363 Dlvl:23 $1011 HP-12(218) Pw15(149) AC-11 Xp15/127494 Wt587/2500 T14065 Cnf Bli Stn Latest messages The bolt of lightning hits it. You hit the ogre troll. (2x) You claw the ogre troll. You curse at the ogre troll. You are hit! [-4 -> 43] Warning: HP low! The ogre troll lashes you! [-6 -> 37] Warning: HP low! The ogre troll tramples over you! You can't think straight as your every muscle is aching! [-3 -> 34] Warning: HP low! You hear a nearby zap. The bolt of lightning hits you! [-33 -> 1] Warning: HP low! The bolt of lightning hits you! You die... Final attributes You were piously aligned Your alignment was 51 Your max alignment was 51 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 75 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 107 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 4 Number of fake artifacts generated was 11 Monster spawn increase started at turn 40740 Monster spawn increase reached its maximum at turn 79750 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 886428 The monster class that cannot be genocided was ghost The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: boss (freq bonus 4) The monster species that spawned more often: byakhee (freq bonus 6) The monster species that spawned more often: purple mushroom (freq bonus 4) The monster species that spawned more often: invisible warp patch (freq bonus 3) The monster species that spawned more often: Emma (freq bonus 3) The monster species that spawned more often: estherian shade (freq bonus 6) The monster species that spawned more often: werepermamimic (freq bonus 8) The monster species that spawned more often: blue blob (freq bonus 8) The monster species that spawned more often: giant field mouse (freq bonus 3) The monster species that spawned more often: rubber gum monster (freq bonus 2) The monster species that spawned more often: weak crow (freq bonus 5) The monster species that spawned more often: Mahadeva (freq bonus 9) The monster species that spawned more often: hobbit brigand thief (freq bonus 5) The monster species that spawned more often: skeleton human (freq bonus 5) The monster species that spawned more often: kobold cleric (freq bonus 3) The monster species that spawned more often: night marauder (freq bonus 3) The monster species that spawned more often: undead bat (freq bonus 6) The monster species that spawned more often: elemental particle (freq bonus 2) The monster species that spawned more often: Ina (freq bonus 4) The monster species that spawned more often: predator nethercat (freq bonus 4) The monster species that never randomly spawned: roast culf The monster species that never randomly spawned: BDSM girl The monster species that never randomly spawned: moonbridge mage The monster species that never randomly spawned: petty giant boar The monster species that never randomly spawned: freeze troll The monster species that never randomly spawned: controller permamimic The monster species that never randomly spawned: cutlich The monster species that never randomly spawned: Arle Nadja The monster species that never randomly spawned: eternium golem The monster species that never randomly spawned: elf The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 32) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 9) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 10) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 8) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 4) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 4) Next attribute increase check would have come at turn 14662 Strength training was 50 Dexterity training was 50 Wisdom training was 30 Constitution training was 50 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were magic-protected You were stunned (13) You were confused (103) You were blinded (15) You had reduced magic cancellation. (2877) You were prevented from having speed (5) You saw invisible You were telepathic You had infravision You had 1284 points of nutrition remaining You were stealthy You could fly You had a +2 bonus to hit You were protected You were wielding two weapons at once You were very lucky (5) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sol, Terra and Luna Your deity was Sol You could not have safely prayed (545) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 343% b - extra healing 3 healing 0% 210% c - sleep 2 enchant 19% 34% d - haste self 3 body 47% 56% e - endure heat 2 protect 19% 56% f - remove curse 5 protect 95% 64% g - create monster 4 attack 90% 66% h - enlighten 4 body 90% 76% i - resist poison 1 protect 19% 90% j - slow monster 2* enchant 19% 0% Techniques known in the end Name Level Status critical strike 15X LIMIT(0) dazzle 15 R LIMIT(0) appraisal 15 R LIMIT(0) phase door 15 R LIMIT(140) turn undead 15 R LIMIT(0) invoke deity 15 R LIMIT(0) disarm 5 O LIMIT(0) secure identify 1 R LIMIT(0) Voluntary challenges You eaten 70 times You eaten food with animal by-products 63 times You eaten meat 22 times You have communicated with the gods 60 times You prayed to the gods 6 times You hit with a wielded weapon 3292 times You killed 1450 monsters You read items or engraved 96 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (19 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (31 of 160) high heels [Basic] (max Master) (20 of 160) two-handed combat [Master] (max Master) (1617 of 25000) Weapon Skills dagger [Skilled] (max Master) (268 of 540) short sword [Basic] (max Master) (79 of 160) broadsword [Expert] (max Master) (1274 of 1280) long sword [Basic] (max Master) (154 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Skilled] (max Expert) (174 of 540) Goodbye Lorskel the Fencer...