Lorskel, lawful male redguardian Jedi -+-------- |..#.....| --.#.$...#-- .....#..#..| |......d...| -#......@.- #|........| --------.- [Lorskel the Youngling] St12 Dx6 Co13 In7 Wi7 Ch4 JedRedMalLaw S0 Dlvl:1 $0 HP31(31) Pw8(8) AC8 Xp1/0 Wt60/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 15% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12017 Monster spawn increase reached its maximum at turn 69077 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 701800 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: prehistoric turret (freq bonus 24) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 14) The monster species that spawned more often: modem 3 (freq bonus 3) The monster species that spawned more often: five of hearts (freq bonus 5) The monster species that spawned more often: player mimic (freq bonus 4) The monster species that spawned more often: interceptor doll (freq bonus 3) The monster species that spawned more often: sand tide (freq bonus 2) The monster species that spawned more often: quantum statistical mechanic (freq bonus 6) The monster species that spawned more often: purple mushroom patch (freq bonus 5) The monster species that spawned more often: raticlaw (freq bonus 3) The monster species that spawned more often: water stalk (freq bonus 12) The monster species that spawned more often: porter taker spore (freq bonus 6) The monster species that spawned more often: wrinkled growth (freq bonus 10) The monster species that spawned more often: mean mold (freq bonus 6) The monster species that spawned more often: small flying mimic (freq bonus 5) The monster species that spawned more often: migo queen (freq bonus 10) The monster species that spawned more often: dull unicorn (freq bonus 2) The monster species that spawned more often: ember thrall (freq bonus 4) The monster species that spawned more often: angry watch leader (freq bonus 4) The monster species that spawned more often: vision (freq bonus 20) The monster species that never randomly spawned: secluded warp fungus The monster species that never randomly spawned: Madeleine The monster species that never randomly spawned: toxic grue The monster species that never randomly spawned: swamp lizard The monster species that never randomly spawned: kamitori The monster species that never randomly spawned: clock forest archer The monster species that never randomly spawned: animated wooden statue The monster species that never randomly spawned: fire boar The monster species that never randomly spawned: god-forsaken bitch The monster species that never randomly spawned: scrawny cat The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 19) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 13) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 15) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 14) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 15) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 7) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 11) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 11) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 4) Next attribute increase check would have come at turn 1086 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (236) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...