Lorskel, lawful male redguardian Jedi --------- .....*..| |....@..| .....d[.+ --|------ [Lorskel the Youngling] St10 Dx5 Co10 In4 Wi5 Ch6 JedRedMalLaw S0 Dlvl:1 $0 HP34(34) Pw8(8) AC9 Xp1/0 Wt60/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 77% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11624 Monster spawn increase reached its maximum at turn 31471 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 209716 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: greater draconic quylthulg (freq bonus 14) The monster species that spawned more often: yellow fungus (freq bonus 44) The monster species that spawned more often: gemini rickets (freq bonus 4) The monster species that spawned more often: small tarantula (freq bonus 12) The monster species that spawned more often: thick jackal (freq bonus 3) The monster species that spawned more often: Fleecy Whitney (freq bonus 8) The monster species that spawned more often: irresistible force patch (freq bonus 3) The monster species that spawned more often: chimera snake (freq bonus 2) The monster species that spawned more often: pure white unicorn (freq bonus 4) The monster species that spawned more often: holed wall (freq bonus 3) The monster species that spawned more often: sorcerer (freq bonus 5) The monster species that spawned more often: Securitron MkII (freq bonus 6) The monster species that spawned more often: threshold stalk (freq bonus 3) The monster species that spawned more often: conjured predator (freq bonus 6) The monster species that spawned more often: winged gray unicorn (freq bonus 8) The monster species that spawned more often: Weitzer (freq bonus 4) The monster species that spawned more often: wereeel (freq bonus 2) The monster species that spawned more often: horned demon (freq bonus 6) The monster species that spawned more often: Iwan (freq bonus 12) The monster species that spawned more often: Gill Bates (freq bonus 6) The monster species that never randomly spawned: fire golem The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: waived potato The monster species that never randomly spawned: urdar The monster species that never randomly spawned: time hound The monster species that never randomly spawned: drain wing The monster species that never randomly spawned: green hulk The monster species that never randomly spawned: specialist The monster species that never randomly spawned: doda The monster species that never randomly spawned: dark maggot The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 13) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 150) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 3) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 18) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 14) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 10) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 2) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 8) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 42) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 9) Next attribute increase check would have come at turn 718 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (86) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...