Lorskel, lawful male redguardian Jedi --------- |.......| |@......| |.d.....| |.......| --------- [Lorskel the Youngling] St9 Dx10 Co13 In8 Wi9 Ch9 JedRedMalLaw S0 Dlvl:1 $0 HP32(32) Pw8(8) AC7 Xp1/0 Wt59/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male redguardian Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 76% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61135 Monster spawn increase reached its maximum at turn 103065 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 184069 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: gold golem (freq bonus 3) The monster species that spawned more often: cow (freq bonus 4) The monster species that spawned more often: minotaur (freq bonus 8) The monster species that spawned more often: siena spore (freq bonus 5) The monster species that spawned more often: dark thief (freq bonus 4) The monster species that spawned more often: coal miner (freq bonus 8) The monster species that spawned more often: trapper cart (freq bonus 8) The monster species that spawned more often: speedster maggot (freq bonus 6) The monster species that spawned more often: slimy force fungus (freq bonus 2) The monster species that spawned more often: Parry Hotter (freq bonus 6) The monster species that spawned more often: half-dragon zombie (freq bonus 3) The monster species that spawned more often: faithful (freq bonus 8) The monster species that spawned more often: The Norsa (freq bonus 8) The monster species that spawned more often: goblin wizard (freq bonus 2) The monster species that spawned more often: singing happy drunk (freq bonus 2) The monster species that spawned more often: nexus stalk (freq bonus 3) The monster species that spawned more often: flesh golem (freq bonus 3) The monster species that spawned more often: hulk (freq bonus 5) The monster species that spawned more often: wisdom naga hatchling (freq bonus 4) The monster species that spawned more often: death spectre (freq bonus 8) The monster species that never randomly spawned: mana warp patch The monster species that never randomly spawned: legion devil sergeant The monster species that never randomly spawned: ancient The monster species that never randomly spawned: floating permamimic The monster species that never randomly spawned: creeping sapphire gems The monster species that never randomly spawned: trap snake The monster species that never randomly spawned: master robot The monster species that never randomly spawned: burning buckyball The monster species that never randomly spawned: lost soul The monster species that never randomly spawned: estherian shade The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 111) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 184) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 7) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 36) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 6) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 6) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 10) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 14) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 2) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 8) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 4) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 58) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 13) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 4) Next attribute increase check would have come at turn 1078 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were immune to sickness You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (179) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...