Lorskel, chaotic male transformer Thalmor -------------- .......$..@.- `....@.| ----|--- [Lorskel the Concordate Agent] St16 Dx13 Co7 In13 Wi17 Ch16 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1250 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 80% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 30% Potion drop chance was reduced to 77% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11691 Monster spawn increase reached its maximum at turn 63891 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 715392 The monster class that cannot be genocided was (null) The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: giant pygmy (freq bonus 7) The monster species that spawned more often: leprelich (freq bonus 10) The monster species that spawned more often: colorful patch (freq bonus 90) The monster species that spawned more often: Marius (freq bonus 24) The monster species that spawned more often: old water dragon (freq bonus 5) The monster species that spawned more often: undead mind flayer (freq bonus 3) The monster species that spawned more often: wererat (freq bonus 6) The monster species that spawned more often: spore lichen (freq bonus 5) The monster species that spawned more often: adom horror (freq bonus 24) The monster species that spawned more often: old red dragon (freq bonus 4) The monster species that spawned more often: ¬IöU (freq bonus 4) The monster species that spawned more often: The Eastern Vampire (freq bonus 7) The monster species that spawned more often: giant entity (freq bonus 8) The monster species that spawned more often: stormcrow (freq bonus 4) The monster species that spawned more often: eastern tengu (freq bonus 3) The monster species that spawned more often: mahou shoujo (freq bonus 6) The monster species that spawned more often: demonic bladewitch (freq bonus 5) The monster species that spawned more often: well-hidden drow (freq bonus 3) The monster species that spawned more often: fiendish warlock (freq bonus 6) The monster species that spawned more often: color out of space (freq bonus 4) The monster species that never randomly spawned: Bull Gates 2 The monster species that never randomly spawned: taker stalk The monster species that never randomly spawned: Hela, Queen of the Dead The monster species that never randomly spawned: white mushroom patch The monster species that never randomly spawned: happy trove The monster species that never randomly spawned: controller The monster species that never randomly spawned: antimagic spore The monster species that never randomly spawned: Carina The monster species that never randomly spawned: nasty Tsathoggua spawn The monster species that never randomly spawned: nether idiot The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 31) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 2) Next attribute increase check would have come at turn 886 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (576) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...