Lorskel, chaotic male transformer Thalmor ------------- |...........| |.....@.....| .....@......| |...........| |...........| |...........| |...........| ---+--------- [Lorskel the Concordate Agent] St18 Dx13 Co10 In7 Wi15 Ch17 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1500 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Ring identification only worked 4 times out of 15 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 49% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 36133 Monster spawn increase reached its maximum at turn 58033 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3266214 The monster class that cannot be genocided was gnome The monster class that was spawned more often: grue (freq bonus 3) The monster species that spawned more often: cash trap (freq bonus 14) The monster species that spawned more often: gloam spawner (freq bonus 4) The monster species that spawned more often: small flying permamimic (freq bonus 6) The monster species that spawned more often: division thief (freq bonus 4) The monster species that spawned more often: Chirin (freq bonus 4) The monster species that spawned more often: wierdo horror (freq bonus 12) The monster species that spawned more often: jabberwock (freq bonus 6) The monster species that spawned more often: pitchblack dragon (freq bonus 4) The monster species that spawned more often: siena force fungus (freq bonus 6) The monster species that spawned more often: great wyrm of magic (freq bonus 20) The monster species that spawned more often: dungeon lord (freq bonus 12) The monster species that spawned more often: mummified guard (freq bonus 10) The monster species that spawned more often: tin hen (freq bonus 5) The monster species that spawned more often: war elf (freq bonus 12) The monster species that spawned more often: giant ebony bat (freq bonus 4) The monster species that spawned more often: undead stygian doll (freq bonus 8) The monster species that spawned more often: whale (freq bonus 12) The monster species that spawned more often: mongbat (freq bonus 14) The monster species that spawned more often: fire grue (freq bonus 4) The monster species that spawned more often: flamer of Tzeentch (freq bonus 10) The monster species that never randomly spawned: wild wolf The monster species that never randomly spawned: flying dryad The monster species that never randomly spawned: millenum The monster species that never randomly spawned: moldy mushroom The monster species that never randomly spawned: Amelje's sandal The monster species that never randomly spawned: killer tomato The monster species that never randomly spawned: smart trove The monster species that never randomly spawned: corpse-candle The monster species that never randomly spawned: sentry turret The monster species that never randomly spawned: Baschdi Deathstrike The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 24) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 7) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 1) Next attribute increase check would have come at turn 978 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (984) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...