Lorskel, chaotic male transformer Thalmor --------- |.......| |.......+ +.......| |...@..$| |....@..+ |.......| --------- [Lorskel the Concordate Agent] St6 Dx9 Co6 In7 Wi7 Ch5 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/700 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 8 Book drop chance was reduced to 92% Scroll drop chance was reduced to 79% Ring drop chance was reduced to 84% Wand drop chance was reduced to 91% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 59525 Monster spawn increase reached its maximum at turn 124525 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1464260 The monster class that cannot be genocided was rodent The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: disgusting growth (freq bonus 18) The monster species that spawned more often: deep crypt creep (freq bonus 3) The monster species that spawned more often: crimson stalk (freq bonus 16) The monster species that spawned more often: breeder mouse (freq bonus 4) The monster species that spawned more often: gray warp patch (freq bonus 2) The monster species that spawned more often: goblin shaman (freq bonus 8) The monster species that spawned more often: undead shapeshifter (freq bonus 5) The monster species that spawned more often: normal monster (freq bonus 12) The monster species that spawned more often: elder fire elemental (freq bonus 6) The monster species that spawned more often: zombie bee (freq bonus 3) The monster species that spawned more often: tree naga (freq bonus 6) The monster species that spawned more often: cyan patch (freq bonus 12) The monster species that spawned more often: invisible patch (freq bonus 6) The monster species that spawned more often: radiant spirit (freq bonus 3) The monster species that spawned more often: fragment (freq bonus 3) The monster species that spawned more often: errand boy (freq bonus 8) The monster species that spawned more often: gug (freq bonus 3) The monster species that spawned more often: bright blue fungus (freq bonus 6) The monster species that spawned more often: Lucia (freq bonus 6) The monster species that spawned more often: tyrannosaurus rex (freq bonus 6) The monster species that never randomly spawned: blade of slaughter The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: gnome king The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: slow crow The monster species that never randomly spawned: shadolith The monster species that never randomly spawned: fearful trove The monster species that never randomly spawned: spark bug The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 28) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 37) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 2) Next attribute increase check would have come at turn 641 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (150) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...