Lorskel, chaotic male transformer Thalmor ------.--------------- |....................| |.......@............| |......@.............| ---------------------- [Lorskel the Concordate Agent] St11 Dx5 Co13 In8 Wi10 Ch12 ThaTraMalCha S1 Dlvl:1 $1 HP17(17) Pw14(14) AC7 Xp1/0 Wt130/1300 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 86% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Monster spawn increase started at turn 36555 Monster spawn increase reached its maximum at turn 43811 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 523026 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: cerulean mold (freq bonus 3) The monster species that spawned more often: baby glowing dragon (freq bonus 4) The monster species that spawned more often: troll chieftain (freq bonus 4) The monster species that spawned more often: crusher snakeman (freq bonus 2) The monster species that spawned more often: running emu (freq bonus 3) The monster species that spawned more often: Jana's soft sneaker (freq bonus 20) The monster species that spawned more often: skeletal warrior (freq bonus 2) The monster species that spawned more often: active eye (freq bonus 6) The monster species that spawned more often: blake stone jelly (freq bonus 6) The monster species that spawned more often: teamkiller (freq bonus 3) The monster species that spawned more often: ancient green dragon (freq bonus 5) The monster species that spawned more often: spectral tyrannosaur (freq bonus 7) The monster species that spawned more often: mirror patch (freq bonus 3) The monster species that spawned more often: Master Daemon (freq bonus 4) The monster species that spawned more often: The Queen of Farts (freq bonus 4) The monster species that spawned more often: phaser giant oread (freq bonus 2) The monster species that spawned more often: kamitori (freq bonus 3) The monster species that spawned more often: albino force patch (freq bonus 16) The monster species that spawned more often: hobbit bandit (freq bonus 4) The monster species that spawned more often: old granny (freq bonus 14) The monster species that never randomly spawned: tree naga The monster species that never randomly spawned: rust smasher The monster species that never randomly spawned: very annoying fish The monster species that never randomly spawned: stone clan The monster species that never randomly spawned: guard turret The monster species that never randomly spawned: big potion trove The monster species that never randomly spawned: sand bug The monster species that never randomly spawned: blink force fungus The monster species that never randomly spawned: giant copper ant The monster species that never randomly spawned: mangy-looking leper The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 17) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 10) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 53) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 1) Next attribute increase check would have come at turn 464 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (384) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...