Lorskel, chaotic male transformer Thalmor ---------- |....@...+ |...@....| .....$..{| |........| ---------- [Lorskel the Concordate Agent] St7 Dx10 Co3 In9 Wi6 Ch11 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC5 Xp1/0 Wt142/600 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? You don't have anything to drink. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Monster spawn increase started at turn 20134 Monster spawn increase reached its maximum at turn 41857 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 137480 The monster class that cannot be genocided was humanoid Today, this monster class was always generated invisible: troll The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: sticky warp patch (freq bonus 3) The monster species that spawned more often: petty kalashnikov wall (freq bonus 6) The monster species that spawned more often: sinner (freq bonus 11) The monster species that spawned more often: stalking coyote (freq bonus 4) The monster species that spawned more often: gorilla (freq bonus 4) The monster species that spawned more often: gondolindrim (freq bonus 18) The monster species that spawned more often: flying shark (freq bonus 8) The monster species that spawned more often: karmic mold (freq bonus 12) The monster species that spawned more often: wretched defiler (freq bonus 4) The monster species that spawned more often: proper being (freq bonus 8) The monster species that spawned more often: great ogre mage (freq bonus 3) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 12) The monster species that spawned more often: flying shark (freq bonus 3) The monster species that spawned more often: ramming wall (freq bonus 5) The monster species that spawned more often: really dangerous mushroom (freq bonus 8) The monster species that spawned more often: dark gray growth (freq bonus 14) The monster species that spawned more often: ancient rainbow dragon (freq bonus 12) The monster species that spawned more often: invisible patch (freq bonus 3) The monster species that spawned more often: zephyr hound (freq bonus 4) The monster species that spawned more often: orange mewlip (freq bonus 8) The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: bow wolf The monster species that never randomly spawned: spectral warrior The monster species that never randomly spawned: grid bug The monster species that never randomly spawned: magenta draconian The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: baby sky dragon The monster species that never randomly spawned: pretty mesmerizing nymph The monster species that never randomly spawned: ill colony The monster species that never randomly spawned: rust penetrator The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 44) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 32) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 4) Next attribute increase check would have come at turn 693 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (339) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...