Lorskel, chaotic male transformer Thalmor --- --- ---.-- --..----....-- |............| ---.......%.-- --.[......| |-......<------- -- - | | |.........................[.| --.....---- -- - .. |---- --....-- - ..- |....@---......| --..)^)@.%.....| ----.U@..%....- |............| ---.......%..| ....#...h.| ..... ....# ------ ..... ------ [Lorskel the Heretic Hunter] St13 Dx16 Co13 In18 Wi17 Ch16 ThaTraMalCha S19475 Min:8 $57 HP-8(75) Pw7(129) AC0 Xp9/4762 Wt264/1800 T2963 Latest messages The 4th bullet hits the necromancer called GoldenIvy the mortician. The 5th bullet hits the necromancer called GoldenIvy the mortician. The 6th bullet hits the necromancer called GoldenIvy the mortician! The group dwarf picks up a rusty pick-axe {32}. The dungeon acoustics noticeably change. The necromancer called GoldenIvy the mortician zaps a runed wand! The gunner called Disprezzo the smg user fires 6 bullets! You are hit by the 1st bullet. [-1 -> 24] You are hit by the 2nd bullet! [-15 -> 9] Warning: HP low! You are hit by the 3rd bullet! You hear the wailing of the Banshee... [-8 -> 1] Warning: HP low! The gunner called Disprezzo the smg user misfires! The 4th bullet hits the devteam horror! You are hit by the 5th bullet! You die... Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 72% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Monster spawn increase started at turn 23573 Monster spawn increase reached its maximum at turn 80368 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 84366 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: farting woman (freq bonus 4) The monster species that spawned more often: Manuela's whore boot (freq bonus 3) The monster species that spawned more often: Zalnok (freq bonus 4) The monster species that spawned more often: orange warp fungus (freq bonus 6) The monster species that spawned more often: Archon (freq bonus 6) The monster species that spawned more often: Sarah's mocassin (freq bonus 3) The monster species that spawned more often: red jack (freq bonus 3) The monster species that spawned more often: box jellyfish (freq bonus 6) The monster species that spawned more often: orange beetle (freq bonus 12) The monster species that spawned more often: braaaaains (freq bonus 8) The monster species that spawned more often: adventurer patch (freq bonus 3) The monster species that spawned more often: man from mars (freq bonus 3) The monster species that spawned more often: jelly (freq bonus 6) The monster species that spawned more often: terrax (freq bonus 3) The monster species that spawned more often: killer hydra (freq bonus 3) The monster species that spawned more often: winter wolf cub (freq bonus 6) The monster species that spawned more often: standard elf (freq bonus 6) The monster species that spawned more often: sickness trove (freq bonus 4) The monster species that spawned more often: magic patch (freq bonus 2) The monster species that spawned more often: Windows 2000 (freq bonus 4) The monster species that never randomly spawned: immunizer The monster species that never randomly spawned: high spore The monster species that never randomly spawned: charcoal spore The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: animated golden statue The monster species that never randomly spawned: young adult sky dragon The monster species that never randomly spawned: wild dog The monster species that never randomly spawned: theme termite The monster species that never randomly spawned: fox The monster species that never randomly spawned: rotted jelly The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 47) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 8) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 10) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 3) Next attribute increase check would have come at turn 4581 Strength training was 50 Dexterity training was 30 Wisdom training was 9 Constitution training was 31 You were cold resistant You were sleep resistant You were poison resistant You saw invisible You had infravision You had 1318 points of nutrition remaining You aggravated monsters You were polymorphing You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 17% 150% b - poison blast 4 attack 29% 165% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) phase door 9 R Reloading(258) invoke deity 9 R Prepared(0) dazzle 5X Prepared(0) Voluntary challenges You eaten 15 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 15 times You never prayed to the gods You hit with a wielded weapon 22 times You killed 131 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills martial arts [Skilled] (max Grand Master) (257 of 540) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (109 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (92 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (56 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...