Lorskel, chaotic male transformer Thalmor -------- |...@..| |...@..| |......| |......| |...$..| |......| -------- [Lorskel the Concordate Agent] St9 Dx18 Co6 In8 Wi12 Ch13 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC1 Xp1/0 Wt142/850 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 80% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 86% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22898 Monster spawn increase reached its maximum at turn 71839 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2476188 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: dark dwarven warrior (freq bonus 4) The monster species that spawned more often: mean troll (freq bonus 5) The monster species that spawned more often: force wolf (freq bonus 3) The monster species that spawned more often: jumping ego kraken (freq bonus 3) The monster species that spawned more often: haunt (freq bonus 2) The monster species that spawned more often: alchemist (freq bonus 7) The monster species that spawned more often: drakee (freq bonus 8) The monster species that spawned more often: Hannah's combat boot (freq bonus 3) The monster species that spawned more often: warp trove (freq bonus 16) The monster species that spawned more often: young adult deep dragon (freq bonus 3) The monster species that spawned more often: Katzou (freq bonus 3) The monster species that spawned more often: soft fungus (freq bonus 8) The monster species that spawned more often: creeping mithril coins (freq bonus 6) The monster species that spawned more often: flying girl (freq bonus 3) The monster species that spawned more often: hell burner (freq bonus 3) The monster species that spawned more often: blood clan (freq bonus 10) The monster species that spawned more often: ghostly wolf (freq bonus 36) The monster species that spawned more often: mirror monster (freq bonus 3) The monster species that spawned more often: infidel (freq bonus 5) The monster species that spawned more often: crystal gargoyle (freq bonus 5) The monster species that never randomly spawned: Chaska The monster species that never randomly spawned: ninja The monster species that never randomly spawned: white blob The monster species that never randomly spawned: air grue The monster species that never randomly spawned: eldritch growth The monster species that never randomly spawned: controlled trove The monster species that never randomly spawned: what is this The monster species that never randomly spawned: luddite The monster species that never randomly spawned: runestone mimic The monster species that never randomly spawned: noxious growth The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 15) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 63) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Next attribute increase check would have come at turn 438 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (309) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...