Lorskel, chaotic male transformer Thalmor -------------- |........@@..| .............. --------.----- [Lorskel the Concordate Agent] St17 Dx8 Co10 In9 Wi6 Ch9 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1450 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 54% Wand drop chance was reduced to 84% Potion drop chance was reduced to 81% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 16673 Monster spawn increase reached its maximum at turn 47399 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 203190 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: noxious spore (freq bonus 14) The monster species that spawned more often: General Zaroff (freq bonus 4) The monster species that spawned more often: The Black Lady (freq bonus 8) The monster species that spawned more often: stone ooze (freq bonus 5) The monster species that spawned more often: undead tourist (freq bonus 24) The monster species that spawned more often: disenchanter worm mass (freq bonus 4) The monster species that spawned more often: banished potatoes (freq bonus 10) The monster species that spawned more often: gatling turret (freq bonus 3) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 12) The monster species that spawned more often: Rock Lee (freq bonus 4) The monster species that spawned more often: toxicated potato (freq bonus 3) The monster species that spawned more often: desert elf (freq bonus 4) The monster species that spawned more often: porter permamimic (freq bonus 6) The monster species that spawned more often: novice nurse (freq bonus 3) The monster species that spawned more often: large weasel (freq bonus 8) The monster species that spawned more often: moved shaman (freq bonus 5) The monster species that spawned more often: lightscreen metroid (freq bonus 4) The monster species that spawned more often: gray warp patch (freq bonus 2) The monster species that spawned more often: kamikaze yeek (freq bonus 4) The monster species that spawned more often: aklash (freq bonus 12) The monster species that never randomly spawned: canermine The monster species that never randomly spawned: wind warp patch The monster species that never randomly spawned: undead dunmer The monster species that never randomly spawned: Shaqtari The monster species that never randomly spawned: platinum stalk The monster species that never randomly spawned: policeman The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: undead mushroom The monster species that never randomly spawned: ondy The monster species that never randomly spawned: coin turret The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 38) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 314) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 22) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 2) Next attribute increase check would have come at turn 418 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (125) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...