Lorskel, chaotic male transformer Thalmor ------- |...@.| |....@| |.)...| ......| ------- [Lorskel the Concordate Agent] St6 Dx9 Co8 In6 Wi9 Ch6 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/800 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 77% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 69270 Monster spawn increase reached its maximum at turn 148340 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 144300 The monster class that cannot be genocided was troll The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: wizard (freq bonus 6) The monster species that spawned more often: spikefist (freq bonus 6) The monster species that spawned more often: bramble patch (freq bonus 6) The monster species that spawned more often: Kelk (freq bonus 14) The monster species that spawned more often: weregiant (freq bonus 11) The monster species that spawned more often: undead drunk (freq bonus 8) The monster species that spawned more often: main school graduate (freq bonus 9) The monster species that spawned more often: scrap titan (freq bonus 12) The monster species that spawned more often: demonic entity (freq bonus 6) The monster species that spawned more often: adult guivre (freq bonus 21) The monster species that spawned more often: suikun (freq bonus 12) The monster species that spawned more often: charcoal fungus (freq bonus 6) The monster species that spawned more often: werelichen (freq bonus 7) The monster species that spawned more often: cave worm (freq bonus 12) The monster species that spawned more often: handsome gray unicorn (freq bonus 10) The monster species that spawned more often: party breaker (freq bonus 18) The monster species that spawned more often: wereboar (freq bonus 14) The monster species that spawned more often: metal penetrator (freq bonus 28) The monster species that spawned more often: death brigadier (freq bonus 6) The monster species that spawned more often: invisible patch (freq bonus 7) The monster species that never randomly spawned: chaos wizard The monster species that never randomly spawned: karmic growth The monster species that never randomly spawned: Vladimir the Master Vampire The monster species that never randomly spawned: Kristin's hugging boot The monster species that never randomly spawned: web mistress The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: undead electric mage The monster species that never randomly spawned: rat snake The monster species that never randomly spawned: infernal troglodyte The monster species that never randomly spawned: courier The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 18) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 5) Next attribute increase check would have come at turn 1335 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (1908) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...