Lorskel, chaotic male transformer Thalmor ----------- +..@....$.| |...@.....| |.(.......| ----------- [Lorskel the Concordate Agent] St11 Dx12 Co11 In7 Wi10 Ch7 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1200 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Ring drop chance was reduced to 51% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 24971 Monster spawn increase reached its maximum at turn 68041 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 58756 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: akkadian (freq bonus 5) The monster species that spawned more often: ‹,Ã{]P)€ (freq bonus 3) The monster species that spawned more often: lord slug (freq bonus 3) The monster species that spawned more often: metal babau (freq bonus 16) The monster species that spawned more often: spoiled princess (freq bonus 10) The monster species that spawned more often: goblin sapper (freq bonus 10) The monster species that spawned more often: giant forest dragonfly (freq bonus 7) The monster species that spawned more often: dervish (freq bonus 8) The monster species that spawned more often: Scratching Maria (freq bonus 6) The monster species that spawned more often: giant cave bear (freq bonus 7) The monster species that spawned more often: tsubotsubo (freq bonus 5) The monster species that spawned more often: egotrapper (freq bonus 8) The monster species that spawned more often: green firebird (freq bonus 10) The monster species that spawned more often: dead fish (freq bonus 4) The monster species that spawned more often: demonic bladewitch (freq bonus 10) The monster species that spawned more often: sarnrog (freq bonus 4) The monster species that spawned more often: scorpion (freq bonus 5) The monster species that spawned more often: Charlotte (freq bonus 4) The monster species that spawned more often: ultimate permamimic (freq bonus 5) The monster species that spawned more often: unnethackplus horror (freq bonus 8) The monster species that never randomly spawned: pink horror The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: Anti-Elbereth Operative The monster species that never randomly spawned: clear horror The monster species that never randomly spawned: super saiyan The monster species that never randomly spawned: mezzodaemon The monster species that never randomly spawned: Rosy The monster species that never randomly spawned: lightning sentry The monster species that never randomly spawned: scratch turret The monster species that never randomly spawned: putrid defiler The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 15) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 66) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 40) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 29) Next attribute increase check would have come at turn 1014 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (513) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...