Lorskel, chaotic male transformer Thalmor ------------ - |..........| . ...........| |(.........| | |......@@... -..{....| ---+-------- ---- --- [Lorskel the Concordate Agent] St9 Dx8 Co6 In8 Wi11 Ch13 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/850 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 81% chance Wand drop chance was reduced to 93% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Monster spawn increase started at turn 25003 Monster spawn increase reached its maximum at turn 68773 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2055412 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated invisible: worm The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: rifleman (freq bonus 12) The monster species that spawned more often: tasloi zombie (freq bonus 6) The monster species that spawned more often: colbran (freq bonus 7) The monster species that spawned more often: immobile growth (freq bonus 6) The monster species that spawned more often: black stalk (freq bonus 2) The monster species that spawned more often: low priest (freq bonus 60) The monster species that spawned more often: rocket mine (freq bonus 6) The monster species that spawned more often: clear slime (freq bonus 12) The monster species that spawned more often: newsgroup lady (freq bonus 4) The monster species that spawned more often: plain orc (freq bonus 8) The monster species that spawned more often: silver draconian (freq bonus 6) The monster species that spawned more often: sky drake (freq bonus 18) The monster species that spawned more often: dwarven wizard (freq bonus 2) The monster species that spawned more often: Amelie (freq bonus 3) The monster species that spawned more often: leocrotta (freq bonus 14) The monster species that spawned more often: large cat (freq bonus 2) The monster species that spawned more often: oddoshishi (freq bonus 2) The monster species that spawned more often: dark mimic (freq bonus 6) The monster species that spawned more often: sexymate (freq bonus 4) The monster species that spawned more often: all-common trapdoor spider (freq bonus 3) The monster species that never randomly spawned: commanding spirit The monster species that never randomly spawned: Uniform Kriminologist The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: warthog The monster species that never randomly spawned: putty The monster species that never randomly spawned: Kristin's block-heeled combat boot The monster species that never randomly spawned: rusty coins The monster species that never randomly spawned: eldritch mind flayer The monster species that never randomly spawned: dour rat The monster species that never randomly spawned: amorphous colony The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 16) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 10) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 4) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 3) Next attribute increase check would have come at turn 993 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (187) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...