Lorskel, chaotic male transformer Thalmor ---------.-- |.......$..| |..........+ |.....@....| |....@.....| ------------ [Lorskel the Concordate Agent] St14 Dx11 Co15 In8 Wi11 Ch15 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC3 Xp1/0 Wt142/1550 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 63% Concealing monsters were spawned underneath items 60% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 61207 Monster spawn increase reached its maximum at turn 78286 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 61716 The monster class that cannot be genocided was trove The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: stitched abomination (freq bonus 3) The monster species that spawned more often: blue slime (freq bonus 9) The monster species that spawned more often: striped rat snake (freq bonus 12) The monster species that spawned more often: rock piercer (freq bonus 4) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 4) The monster species that spawned more often: porter fire elemental (freq bonus 4) The monster species that spawned more often: luminous cloud (freq bonus 8) The monster species that spawned more often: noxious mushroom patch (freq bonus 8) The monster species that spawned more often: unknown mimic (freq bonus 12) The monster species that spawned more often: large pile of killer coins (freq bonus 3) The monster species that spawned more often: sound turret (freq bonus 18) The monster species that spawned more often: huge pile of evasive coins (freq bonus 4) The monster species that spawned more often: plain draconian (freq bonus 3) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 20) The monster species that spawned more often: giant chick (freq bonus 24) The monster species that spawned more often: white hulk (freq bonus 4) The monster species that spawned more often: spike penetrator (freq bonus 6) The monster species that spawned more often: anthrazite stalk (freq bonus 8) The monster species that spawned more often: speed trove (freq bonus 8) The monster species that spawned more often: demonologist (freq bonus 7) The monster species that never randomly spawned: cat The monster species that never randomly spawned: fiendish hobgoblin The monster species that never randomly spawned: grandmaster spore lichen The monster species that never randomly spawned: blue eyes white dragon The monster species that never randomly spawned: silly nymph The monster species that never randomly spawned: fragment grue The monster species that never randomly spawned: Sabrina's plateau boot The monster species that never randomly spawned: wall beast The monster species that never randomly spawned: huge girl The monster species that never randomly spawned: The bastard brother of Shy Laura The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 34) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 28) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 4) Next attribute increase check would have come at turn 354 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (191) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...