Lorskel, chaotic male transformer Thalmor ------ |....| +...k| |..@@| ------ [Lorskel the Concordate Agent] St14 Dx9 Co10 In13 Wi16 Ch7 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1300 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 19108 Monster spawn increase reached its maximum at turn 37665 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 312312 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: manticore (freq bonus 6) The monster species that spawned more often: death knight (freq bonus 6) The monster species that spawned more often: pope (freq bonus 14) The monster species that spawned more often: Jaken, the Small and Annoying Minion (freq bonus 7) The monster species that spawned more often: water stalk (freq bonus 5) The monster species that spawned more often: petty berator (freq bonus 16) The monster species that spawned more often: cursed cadaver (freq bonus 24) The monster species that spawned more often: menis (freq bonus 14) The monster species that spawned more often: warty fungus (freq bonus 6) The monster species that spawned more often: drug dealer (freq bonus 8) The monster species that spawned more often: rust converter (freq bonus 28) The monster species that spawned more often: vampire bat (freq bonus 7) The monster species that spawned more often: Uniform Sergeant (freq bonus 9) The monster species that spawned more often: amanojaku (freq bonus 14) The monster species that spawned more often: antimagic mold (freq bonus 9) The monster species that spawned more often: brimstone hellcat (freq bonus 8) The monster species that spawned more often: quickling (freq bonus 5) The monster species that spawned more often: lord toad (freq bonus 9) The monster species that spawned more often: random black mage (freq bonus 5) The monster species that spawned more often: scroll permamimic (freq bonus 12) The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: eastern mystic fox The monster species that never randomly spawned: giant force bat The monster species that never randomly spawned: war bear The monster species that never randomly spawned: caborrog The monster species that never randomly spawned: poison prince The monster species that never randomly spawned: kobold cleric The monster species that never randomly spawned: multicolor light The monster species that never randomly spawned: gnome The monster species that never randomly spawned: blastoise The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 6) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 15) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 3) Next attribute increase check would have come at turn 2222 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (509) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...