Lorskel, chaotic male transformer Thalmor ------- |.....| |.....| |.....| |.@...| |.@...| |.....| |.F...| |.....| |.....| ------- [Lorskel the Concordate Agent] St10 Dx17 Co9 In12 Wi12 Ch11 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC-1 Xp1/0 Wt142/1050 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Ring drop chance was reduced to 94% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 34410 Monster spawn increase reached its maximum at turn 86570 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 395250 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: hairy growth (freq bonus 10) The monster species that spawned more often: amanojaku (freq bonus 4) The monster species that spawned more often: tomb viper (freq bonus 6) The monster species that spawned more often: treasury golem (freq bonus 14) The monster species that spawned more often: red monster (freq bonus 6) The monster species that spawned more often: yukionna (freq bonus 8) The monster species that spawned more often: damned (freq bonus 8) The monster species that spawned more often: large hobbit (freq bonus 14) The monster species that spawned more often: Olog-hai ambusher (freq bonus 4) The monster species that spawned more often: skillor trove (freq bonus 18) The monster species that spawned more often: volareon (freq bonus 4) The monster species that spawned more often: green stalk (freq bonus 4) The monster species that spawned more often: smart penetrator (freq bonus 80) The monster species that spawned more often: kobold (freq bonus 8) The monster species that spawned more often: adult gentleman (freq bonus 6) The monster species that spawned more often: canine quylthulg (freq bonus 10) The monster species that spawned more often: Marike (freq bonus 6) The monster species that spawned more often: troll king (freq bonus 7) The monster species that spawned more often: hungry growth (freq bonus 10) The monster species that spawned more often: lavender warp patch (freq bonus 4) The monster species that never randomly spawned: cancel vortex The monster species that never randomly spawned: super-old purple dragon The monster species that never randomly spawned: two of spades The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: eroticity queen The monster species that never randomly spawned: kicking ninja The monster species that never randomly spawned: slinger The monster species that never randomly spawned: vietnamese girl The monster species that never randomly spawned: elderly gentleman The monster species that never randomly spawned: daat sephirah The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 12) Next attribute increase check would have come at turn 213 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (211) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...